Universal Script 📌
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120 Executions

waypoint script builder OP

Universal Script 📌
nvdd
nvdd10K executions
1 year ago
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Description

An utility script gui that lets you set waypoints to tween to, start recording and end recording so you can generate a script to replay your waypoints Useful for autofarming or/movement macro for autogrinding To use this script, click on areas to record your waypoints, your character will tween to those waypoints, when your done recording your movement click "Stop Recording", you can generate the script after you stop recording and build functions for each waypoint to indeed create your own script.

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local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")

local player = Players.LocalPlayer
local mouse = player:GetMouse()

-- Movement recording variables
local recording = false
local waypoints = {}
local currentTween = nil
local dragging = false
local dragStartPos, frameStartPos
local movementSpeed = 10 -- Default speed

-- Create GUI
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "MovementRecorder"
screenGui.Parent = player.PlayerGui

local mainFrame = Instance.new("Frame")
mainFrame.Size = UDim2.new(0, 350, 0, 500)
mainFrame.Position = UDim2.new(0, 10, 0, 10)
mainFrame.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
mainFrame.BorderSizePixel = 0
mainFrame.Parent = screenGui

local UICorner = Instance.new("UICorner")
UICorner.CornerRadius = UDim.new(0, 8)
UICorner.Parent = mainFrame

-- Title bar for dragging
local titleBar = Instance.new("Frame")
titleBar.Size = UDim2.new(1, 0, 0, 30)
titleBar.Position = UDim2.new(0, 0, 0, 0)
titleBar.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
titleBar.BorderSizePixel = 0
titleBar.Parent = mainFrame



Comments

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Aepxyzo's profile picture
Aepxyzo11 months ago

Can you make the script movable for mobile?

1
nvdd's profile picture
nvddUploader1 year ago

select all in script paste into your executor to execute if it doesent work make it a loadstring

1

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