it works on any executor comment in my thing for any issues
1

Reviewed by QueueSherlockPaid revieweron How review works
infinte stamina keyless is a dogs script for Roblox, uploaded to ScriptBlox on Oct 25, 2026. Reviewed by a person on Oct 29, 2026.
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• Auto-Run Mode: Forces continuous forward momentum without manual input. • Instant Obstacle Avoidance: Automatically jumps or ducks incoming hazards with millisecond precision. • Anti-Cheat Bypass: Utilizes optimized humanized delays to keep your account safe from automated server bans. • Low-Lag Mode: Clears non-essential visual elements during long runs to prevent Roblox from crashing on low-end mobile devices and PCs.
it works on any executor comment in my thing for any issues
-- =========================================================
-- dogs | Infinite Stamina + AUTO-RUN
-- Game: dogs by AZOT (place 94009908234110)
-- AUTO-RUN starts ON.
-- Toggle: LEFT SHIFT (keyboard) or R3 (controller)
-- Run AFTER you spawn into a round.
-- =========================================================
local RS = game:GetService("ReplicatedStorage")
local UIS = game:GetService("UserInputService")
local VIM = game:GetService("VirtualInputManager")
local Players = game:GetService("Players")
local LP = Players.LocalPlayer
-- ================== CONFIG ==================
local AUTO_RUN = true
local SPRINT_KEYBOARD = Enum.KeyCode.LeftShift -- keyboard sprint key
local SPRINT_GAMEPAD = Enum.KeyCode.ButtonL3 -- controller sprint key (L3 / left stick click)
-- change SPRINT_GAMEPAD if the game sprints on a different controller button
-- ============================================
-- keys that toggle auto-run
local TOGGLE_KEYS = {
[Enum.KeyCode.LeftShift] = true,
[Enum.KeyCode.ButtonR3] = true,
}
local lastDevice = "keyboard"
------------------------------------------------------------------
-- Input simulation (works on keyboard AND gamepad)
------------------------------------------------------------------
local hasKeypress = (type(keypress) == "function") and (type(keyrelease) == "function")
local function setHeld(key, on)
if hasKeypress then
pcall(function()
if on then keypress(key) else keyrelease(key) end
end)
else





