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more slot universal
Universal Script 📌
nahumonhFirst script
11 months ago
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Description
hey guy my script is universal. have fun is really help you on mobile @nahumho and @nahumonh is my account you can add on discord to support me :)
--[=[
d888b db db d888888b .d888b. db inventodb .d8b.
88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b
88 88 88 88 odD' 88 88 88 88ooo88
88 ooo 88 88 88 .88' 88 88 88 88~~~88
88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @nahumho
Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER
]=]
-- Instances: 26 | Scripts: 1 | Modules: 1 | Tags: 0
local G2L = {};
-- StarterGui.Custom Inventory
G2L["1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
G2L["1"]["Name"] = [[Custom Inventory]];
G2L["1"]["ResetOnSpawn"] = false;
-- StarterGui.Custom Inventory.Inventory
G2L["2"] = Instance.new("ImageLabel", G2L["1"]);
G2L["2"]["Active"] = true;
G2L["2"]["ZIndex"] = 0;
G2L["2"]["BorderSizePixel"] = 0;
G2L["2"]["SliceCenter"] = Rect.new(5, 5, 945, 612);
G2L["2"]["ScaleType"] = Enum.ScaleType.Slice;
G2L["2"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2"]["AnchorPoint"] = Vector2.new(0.5, 1);
G2L["2"]["Size"] = UDim2.new(0.52177, 0, 0.39941, 0);
G2L["2"]["Visible"] = false;
G2L["2"]["BorderColor3"] = Color3.fromRGB(28, 43, 54);
G2L["2"]["BackgroundTransparency"] = 0.5;
G2L["2"]["Name"] = [[Inventory]];
G2L["2"]["Position"] = UDim2.new(0.5, 0, 0.925, -20);
-- StarterGui.Custom Inventory.Inventory.Frame
G2L["3"] = Instance.new("ScrollingFrame", G2L["2"]);
G2L["3"]["Active"] = true;
G2L["3"]["ScrollingDirection"] = Enum.ScrollingDirection.Y;
G2L["3"]["BorderSizePixel"] = 0;









i'll try it out later
hey guy is bug pls support
my script get bug or not work pls support to me*