Universal Script 📌
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lookat gui

Universal Script 📌
alfountain18
alfountain18Published 10
1 year ago
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Description

basiscally just a gui lookat gui and it might be very confusing to use but once you know how to use it be good but yea. Fly, lookat, lookatv2(look all ways) cframe auto walk, autowalk(i just added that to added that) and mostly prediction and universal page to keep aiming at nearbyplayers also the normal front and back was just made for me to try to make it get behind them and front

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-- LocalScript (StarterGui)
-- PlayerMover v11 — separate LookAt and LookAtV2 prediction setters (per-target + universal)
-- Replaces earlier script; keeps Universal page + mix modes + CFrame walk + BV fly + Above + anti-stuck
-- Paste into StarterGui

local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local TweenService = game:GetService("TweenService")

local LocalPlayer = Players.LocalPlayer
local Workspace = workspace

-- ===== Defaults =====
local DEFAULT_CFRAME_WALK_SPEED = 1    -- studs per frame
local DEFAULT_BV_SPEED = 6             -- studs/sec (BV fly)
local DEFAULT_PRED = 0.12              -- seconds for prediction (walk/fly/shared)
local DEFAULT_LOOK_PRED = 0.12         -- LookAt (XY) prediction default
local DEFAULT_LOOKV2_PRED = 0.12       -- LookAtV2 (XYZ+roll) prediction default
local DEFAULT_ABOVE_TWEEN = 0.05

local STUCK_TIME_THRESHOLD = 1.2
local STUCK_MOVE_EPS = 0.12
local COLLIDE_MIN_DIST = 0.75

-- ===== State flags =====
local selectedPlayer = nil

local cframeWalkActive = false
local universalForwardActive = false
local universalWalkToPlayersActive = false
local flyActive = false
local universalAutoFly = false

local aboveActive = false
local lookActive = false      -- per-target LookAt (XY)
local lookV2Active = false    -- per-target LookAtV2 (XYZ+roll)

-- Universal look flags
local universalLook = false
local universalLookV2 = false


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