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222 Executions
friend request sender
Universal Script π
67_godsFirst script
9 months ago
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Description
so basicly it sends friend requests to anyone in your server, and auto accepts incoming friend requests
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local function sendFriendRequest(player)
if player ~= LocalPlayer then
pcall(function()
LocalPlayer:RequestFriendship(player)
end)
end
end
local function autoAcceptFriendRequests()
while true do
wait(5)
local success, friendRequests = pcall(function()
return LocalPlayer:GetFriendRequestsAsync()
end)
if success and friendRequests then
for _, request in pairs(friendRequests) do
pcall(function()
LocalPlayer:RequestFriendship(request)
end)
wait(1)
end
end
end
end
for _, player in pairs(Players:GetPlayers()) do
sendFriendRequest(player)
wait(2)
end
spawn(autoAcceptFriendRequests)
Players.PlayerAdded:Connect(function(player)
wait(2)
sendFriendRequest(player)
end)








I donβt understand the point of this, but cool i guess.
Not working anymore
cool it worked
gpt