Universal Script 📌
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bad c00lgui recreation by wind0ws

Universal Script 📌
WIND0WS
WIND0WSPublished 5
8 months ago
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Description

idk this is a recreation of the c00lgui but with ALOT less features

View Raw
--[=[
 d888b  db    db d888888b      .d888b.      db      db    db  .d8b.  
88' Y8b 88    88   `88'        VP  `8D      88      88    88 d8' `8b 
88      88    88    88            odD'      88      88    88 88ooo88 
88  ooo 88    88    88          .88'        88      88    88 88~~~88 
88. ~8~ 88b  d88   .88.        j88.         88booo. 88b  d88 88   88    @uniquadev
 Y888P  ~Y8888P' Y888888P      888888D      Y88888P ~Y8888P' YP   YP  CONVERTER 

designed using localmaze gui creator
]=]

local LMG2L = {};
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer

LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", LocalPlayer:WaitForChild("PlayerGui"));
LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
LMG2L["ScreenGui_1"].ResetOnSpawn = false

-- [[ MAIN STATIC FRAME ]] --
LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]);
LMG2L["Frame_2"]["BorderSizePixel"] = 3;
LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["Frame_2"]["Size"] = UDim2.new(0, 264, 0, 290);
LMG2L["Frame_2"]["Position"] = UDim2.new(0.00897, 0, 0.03395, 0);
LMG2L["Frame_2"]["BorderColor3"] = Color3.fromRGB(255, 36, 36);

LMG2L["title_5"] = Instance.new("TextLabel", LMG2L["Frame_2"]);
LMG2L["title_5"]["Size"] = UDim2.new(0, 202, 0, 12);
LMG2L["title_5"]["Text"] = [[bad c00lgui recreation by wind0ws]];
LMG2L["title_5"]["Position"] = UDim2.new(0.09091, 0, 0.03448, 0);
LMG2L["title_5"]["BackgroundTransparency"] = 1;
LMG2L["title_5"]["TextColor3"] = Color3.new(1,1,1);
LMG2L["title_5"]["Font"] = Enum.Font.Code;

-- [[ SECTION FRAMES ]] --
local function createSubFrame(pos, parent)
    local f = Instance.new("Frame", parent)
    f.Size = UDim2.new(0, 118, 0, 226)


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