Universal Script 📌
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Wall Walk working

Universal Script 📌
EstractomonyYx
EstractomonyYxFirst script
1 year ago
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Description

you can now walk on walls (i will edit this later)

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--// Smooth Wall + Edge Transition Script
--// LocalScript in StarterPlayerScripts

local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")

local player = Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local hum = char:WaitForChild("Humanoid")
local root = char:WaitForChild("HumanoidRootPart")

local wallMode = false
local wallCheckDist = 7
local floorCheckDist = 6
local climbSpeed = 24
local stickForce = 61
local rotateSpeed = 0.4

-- Toggle with X
UserInputService.InputBegan:Connect(function(input, gpe)
	if gpe then return end
	if input.KeyCode == Enum.KeyCode.X then
		wallMode = not wallMode
		print(wallMode and "Wall Mode ON" or "Wall Mode OFF")
		if not wallMode then
			hum:ChangeState(Enum.HumanoidStateType.Freefall)
		end
	end
end)

RunService.Heartbeat:Connect(function(dt)
	if not wallMode then return end
	if not root or not hum then return end

	local rayParams = RaycastParams.new()
	rayParams.FilterDescendantsInstances = {char}
	rayParams.FilterType = Enum.RaycastFilterType.Exclude

	-- Forward ray to find walls


Comments

5
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hi_2026's profile picture
hi_20262 months ago

Goofy but working!!!

1
EstractomonyYx's profile picture
EstractomonyYxUploader1 year ago

Toggleable with X

0
ZERETET's profile picture
ZERETET1 year ago

is AI but mid

-2
byted's profile picture
byted1 year ago

@ZERETET who cares AI or not

1
ZERETET's profile picture
ZERETET1 year ago

@thirst I do btw

0