Universal Script πŸ“Œ
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Universal shaders

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Universal Script πŸ“Œ
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Bodes10K executions
3 weeks ago Β· Updated

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Description

This is a shader script with no gui

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-- ═══════════════════════════════════════════════════════════
-- ULTIMATE ENVIRONMENTAL SYSTEM v6.3 
-- (SHADERS + MOTION BLUR + FIREFLIES + DUST)
-- ═══════════════════════════════════════════════════════════

local Lighting = game:GetService("Lighting")
local Workspace = game:GetService("Workspace")
local RunService = game:GetService("RunService")
local TweenService = game:GetService("TweenService")
local Players = game:GetService("Players")

local LocalPlayer = Players.LocalPlayer
local Camera = Workspace.CurrentCamera

-- 1. ОЧИБВКА (УдаляСм всё староС, Π²ΠΊΠ»ΡŽΡ‡Π°Ρ Π»ΡƒΠΆΠΈ ΠΈΠ· ΠΏΡ€ΠΎΡˆΠ»ΠΎΠΉ вСрсии)
for _, obj in ipairs(Lighting:GetChildren()) do
    if obj.Name:match("Shader_") then obj:Destroy() end
end
local oldFX = Workspace:FindFirstChild("EnvironmentFX")
if oldFX then oldFX:Destroy() end
local oldPuddles = Workspace:FindFirstChild("PuddleFolder")
if oldPuddles then oldPuddles:Destroy() end
local oldGrass = Workspace:FindFirstChild("InteractiveGrass")
if oldGrass then oldGrass:Destroy() end

local FXFolder = Instance.new("Folder")
FXFolder.Name = "EnvironmentFX"
FXFolder.Parent = Workspace

-- ═══════════════════════════════════════════════════════════
-- 2. Π£Π‘Π˜Π™Π¦Π Π ΠΠ—ΠœΠ«Π’Π˜Π― (НС Ρ‚Ρ€ΠΎΠ³Π°Π΅Ρ‚ Motion Blur)
-- ═══════════════════════════════════════════════════════════
task.spawn(function()
    while true do
        task.wait(0.5)
        for _, obj in ipairs(Lighting:GetChildren()) do
            if obj:IsA("BlurEffect") and obj.Name ~= "Shader_MotionBlur" then 
                obj.Size = 0
            elseif obj:IsA("DepthOfFieldEffect") then
                obj.FarIntensity = 0; obj.NearIntensity = 0; obj.FocusDistance = 1000


Comments

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Iens's profile picture
Iens19 hours ago

Omg i finally found it i've been looking for this for SOOO! LONG! and I'm rating this 100/10

1

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