Universal Script 📌
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6 Executions

Team Pixel F3X GUI V1

Universal Script 📌
Corrian
CorrianFirst script
2 days ago · Updated

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Description

works on any game where you have btools and admin. i had ai help with features. ai did not code this what so ever.

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-- RetroF3X edition v1.14.6 (Map-wide F3X Decals)
-- F3X/BTools texture edits use CreateTextures and SyncTexture on the tool endpoint.
-- No bypass of the game server's build permissions or rate limits.
-- One-file local GUI: no require(), no HTTP, no third-party loaders.
-- Pixel Realm 2: enclosed avatar-themed hall with F3X-synced animated accents and grouped updates.
-- The game's server decides which part edits are allowed.
-- Decal tools support one part, a selected build, or all editable Workspace parts with capped, cancellable batches.
-- Skybox: optional local Lighting preview OR scalable F3X textured-mesh dome.
-- F3X Realms: track and remove only previously created RetroF3X scenery in the same server.
-- Map Switcher v1.14.1: uses the SAME F3X build workflow as REALMS; no server map manager.
-- Music: configurable HD Admin prefix, e.g. ;music or :music, followed by volume and pitch.
-- Server decides whether music commands and F3X edits are allowed.
-- Configurable delays never bypass server rate limits.

local Players = game:GetService('Players')
local UIS = game:GetService('UserInputService')
local Lighting = game:GetService('Lighting')
local SoundService = game:GetService('SoundService')
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local TextChatService = game:GetService('TextChatService')

local player = Players.LocalPlayer
if not player then return end
local mouse = player:GetMouse()
local guiParent = player:WaitForChild('PlayerGui')
local oldSphere = guiParent:FindFirstChild('RetroF3X_BarrierRadiusSphere')
if oldSphere then oldSphere:Destroy() end
local oldGui = guiParent:FindFirstChild('RetroF3X')
if oldGui then oldGui:Destroy() end
local oldOutline = guiParent:FindFirstChild('RetroF3X_PartSelection')
if oldOutline then oldOutline:Destroy() end
local oldSound = SoundService:FindFirstChild('RetroF3X_LocalMusic')
if oldSound then oldSound:Destroy() end

local GOLD = Color3.fromRGB(233,160,195) -- warm rose accent; no bright-yellow GUI
local DARK = Color3.fromRGB(43,43,47)
local PANEL = Color3.fromRGB(59,59,64)
local SOFT = Color3.fromRGB(82,82,87)
local WHITE = Color3.fromRGB(241,241,241)
local QUIET = Color3.fromRGB(180,180,180)


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