Universal Script šŸ“Œ
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18.7k Executions

Shiftlock and Crosshair Selector

10K executions
Universal Script šŸ“Œ
Ozen
Ozen100K executions
11 months ago
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Description

Universal Crosshair + ShiftLock Custom crosshair selector with enhanced shiftlock button for improved FPS gameplay. MAIN FEATURES: • 35+ Crosshair Designs: Various styles and colors • Custom ShiftLock Button: Draggable toggle with visual effects • Visual Customization: Size, colors, glow, thickness settings • Settings Saving: Automatically saves preferences • Mobile & PC Support: Works on all devices • Floating Menu: Easy-access toggle button PERFECT FOR GAMES: Gunfight arena • Arsenal • Phantom Forces • Unnamed Shooter • Counter Blox • Any first-person shooter or combat game.

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local Players = game:GetService("Players")
local ContentProvider = game:GetService("ContentProvider")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")
local HttpService = game:GetService("HttpService")
local LocalPlayer = Players.LocalPlayer
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui")

local SETTINGS_KEY = "ShiftLockSettings_v2"

local function SaveSettings(settingsData)
    pcall(function()
        LocalPlayer:SetAttribute(SETTINGS_KEY, HttpService:JSONEncode(settingsData))
    end)
end

local function LoadSettings()
    local savedData = LocalPlayer:GetAttribute(SETTINGS_KEY)
    if type(savedData) == "string" then
        local success, decoded = pcall(HttpService.JSONDecode, HttpService, savedData)
        if success and type(decoded) == "table" then
            return decoded
        end
    end
    return nil
end

local ShiftLockGui = Instance.new("ScreenGui")
ShiftLockGui.Name = "shiftlockk"
ShiftLockGui.ResetOnSpawn = false
ShiftLockGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
ShiftLockGui.Parent = PlayerGui

local LockButton = Instance.new("ImageButton")
LockButton.Name = "LockButton"
LockButton.Parent = ShiftLockGui
LockButton.AnchorPoint = Vector2.new(0.5, 0.5)


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