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Sad man sad boy emo boy
Universal Script 📌
JustahackertwinPublished 10
11 months ago
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Description
Custom idle and more you can't use emotes while this make help with grok OFC MAde by ME OFC
-- CustomAnimationController.lua
-- Place as a LocalScript in StarterCharacterScripts
-- Replace the IDs below with your animation asset ids.
local CustomAnims = {
Idle = "rbxassetid://136687532783709",
Walk = "rbxassetid://103118629044297",
Run = "rbxassetid://99498309796580",
Jump = "rbxassetid://5895324424",
Fall = "rbxassetid://89523370947906",
Climb = "rbxassetid://139000839803032",
Swim = "rbxassetid://72406831106803",
}
-- Configuration
local RUN_THRESHOLD = 12 -- speed (studs/sec) above which "Run" plays instead of "Walk"
local WALK_THRESHOLD = 1 -- minimal speed to be considered walking
-- Internal helpers
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local function createAnimation(id, priority)
local anim = Instance.new("Animation")
anim.Name = id
anim.AnimationId = id
if priority then
pcall(function() anim.Priority = priority end)
end
return anim
end
local function setupForCharacter(character)
if not character then return end
-- Wait for humanoid
local humanoid = character:WaitForChild("Humanoid", 5)
if not humanoid then return end
-- Remove any default "Animate" script if present
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