Universal Script 📌
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Sad man sad boy emo boy

Universal Script 📌
Justahackertwin
JustahackertwinPublished 10
11 months ago
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Description

Custom idle and more you can't use emotes while this make help with grok OFC MAde by ME OFC

View Raw
-- CustomAnimationController.lua
-- Place as a LocalScript in StarterCharacterScripts
-- Replace the IDs below with your animation asset ids.

local CustomAnims = {
    Idle   = "rbxassetid://136687532783709",
    Walk   = "rbxassetid://103118629044297",
    Run    = "rbxassetid://99498309796580",
    Jump   = "rbxassetid://5895324424",
    Fall   = "rbxassetid://89523370947906",
    Climb  = "rbxassetid://139000839803032",
    Swim   = "rbxassetid://72406831106803",
}

-- Configuration
local RUN_THRESHOLD = 12    -- speed (studs/sec) above which "Run" plays instead of "Walk"
local WALK_THRESHOLD = 1    -- minimal speed to be considered walking

-- Internal helpers
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer

local function createAnimation(id, priority)
    local anim = Instance.new("Animation")
    anim.Name = id
    anim.AnimationId = id
    if priority then
        pcall(function() anim.Priority = priority end)
    end
    return anim
end

local function setupForCharacter(character)
    if not character then return end

    -- Wait for humanoid
    local humanoid = character:WaitForChild("Humanoid", 5)
    if not humanoid then return end

    -- Remove any default "Animate" script if present


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