
Ragdoll test
Universal Script 📌
Does it work?
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Description
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-- Server Script (ضعه في ServerScriptService)
local function ragdollCharacter(character)
local humanoid = character:FindFirstChild("Humanoid")
if not humanoid then return end
humanoid.BreakJointsOnDeath = false
humanoid.RequiresNeck = false -- مهم للرأس
for _, joint in pairs(character:GetDescendants()) do
if joint:IsA("Motor6D") then
local socket = Instance.new("BallSocketConstraint")
local att0 = Instance.new("Attachment")
local att1 = Instance.new("Attachment")
att0.Parent = joint.Part0
att1.Parent = joint.Part1
att0.CFrame = joint.C0
att1.CFrame = joint.C1
socket.Parent = joint.Parent
socket.Attachment0 = att0
socket.Attachment1 = att1
socket.LimitsEnabled = true
socket.TwistLimitsEnabled = true
socket.UpperAngle = 90 -- يمكنك تعديل الأرقام لتحكم أفضل
socket.TwistUpperAngle = 45
socket.TwistLowerAngle = -45
joint:Destroy()
end
end
humanoid.PlatformStand = true
humanoid:ChangeState(Enum.HumanoidStateType.Ragdoll)
end
-- مثال: Ragdoll عند الموت
game.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(character)
local humanoid = character:WaitForChild("Humanoid")








