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Omega Script Outcome Memories Made by Itsjustyumy

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Bugthe*
Bugthe*Published 5
6 months ago
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Description

Idk if it gotta work for mobile or pc

Supported games 1

Outcome Memories

All scripts

No features listed for this game yet.

Works in: Outcome Memories

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local ANIMATIONS = {
	Idle = {id = "rbxassetid://121514984215513", track = nil, shouldLoop = true},
	Walk = {id = "rbxassetid://121514984215513", track = nil, shouldLoop = true},
	Run = {id = "rbxassetid://123726206807935", track = nil, shouldLoop = true},
	SuperRun = {id = "rbxassetid://82114565363304", track = nil, shouldLoop = true},
	Jump = {id = "rbxassetid://71459504024777", track = nil, shouldLoop = false},
	Fall = {id = "rbxassetid://77532784364790", track = nil, shouldLoop = true},
	PeelCharge = {id = "rbxassetid://82114565363304", track = nil, shouldLoop = true}
}

local function loadAsset(id)
	local ok, objects = pcall(game.GetObjects, game, "rbxassetid://" .. id)
	if not ok or not objects or #objects == 0 then return nil end
	return objects[1]:Clone()
end

local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local Players = game:GetService("Players")
local TweenService = game:GetService("TweenService")

local player = Players.LocalPlayer
local camera = workspace.CurrentCamera
local character, root, humanoid

local function setupCharacter(char)
	character = char
	root = char:WaitForChild("HumanoidRootPart")
	humanoid = char:WaitForChild("Humanoid")
end
if player.Character then setupCharacter(player.Character) end
player.CharacterAdded:Connect(setupCharacter)

-- ====================== HOOK ABILITY (TUFF + Made by the goat itsjustyumy.) ======================
local hookCooldown = false
local grappling = false
local pulling = false
local cancelPull = false
local cooldownTime = 4
local maxDistance = 250


Comments

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suprawhip's profile picture
suprawhip6 months ago

Who is this for? Sonic? Metal Sonic?

1
Bugthe*'s profile picture
Bugthe*Uploader6 months ago

@suprawhip yep

2