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Neverlose [UI Library]
Universal Script 📌
3 weeks ago
Reviewed by QueueSpeedDemonPaid revieweron How review works
Does it work?
Early reports100% say it works · 2 reports in the last 2 weeks
Also noticed:
Description
Source: https://script.roscripts.io/Ci0HsqM Documentation: https://script.roscripts.io/SSnnbY5
repeat task.wait() until game:IsLoaded()
local success, NeverloseUI = pcall(function()
return loadstring(game:HttpGet("https://script.roscripts.io/Ci0HsqM"))()
end)
if not success or not NeverloseUI then
warn("Failed to load NeverloseUI.")
return
end
local Window
local function SafeCall(callback)
local ok, result = pcall(callback)
if not ok then
warn("[NeverloseUI] " .. tostring(result))
end
return ok, result
end
SafeCall(function()
NeverloseUI:AddTheme({
Name = "Ocean Blue",
Accent = Color3.fromRGB(55, 145, 255),
Background = Color3.fromRGB(18, 21, 29),
Secondary = Color3.fromRGB(25, 30, 42),
Text = Color3.fromRGB(235, 242, 255),
Border = Color3.fromRGB(45, 65, 95)
})
end)
local created, result = SafeCall(function()
return NeverloseUI:CreateWindow({
Title = "Example Hub",
Subtitle = "Blue Edition",
Theme = "Ocean Blue",
ToggleKeybind = Enum.KeyCode.RightShift,
ConfigEnabled = true,
AutoSave = true,
AutoLoad = true,








you cannot call it source when its literally obfuscated btw
Why obfuscated? You're manipulating us TO Think your script is "source", apparently not.