Universal Script 📌
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MaterialChams source

Universal Script 📌
t1r4
t1r4First script
4 months ago
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Description

Material Chams Force Field Neon Glass Ice Marble Foil Metal Wood Team Check

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-- by t1r4

local Players     = game:GetService("Players")
local RunService  = game:GetService("RunService")
local CoreGui     = game:GetService("CoreGui")
local LocalPlayer = Players.LocalPlayer

local okFluent, Fluent = pcall(function()
    return loadstring(game:HttpGetAsync("https://github.com/ActualMasterOogway/Fluent-Renewed/releases/latest/download/Fluent.luau", true))()
end)
if not okFluent or not Fluent then
    warn("[Chams by t1r4] Не удалось загрузить Fluent:", Fluent)
    return
end

local SaveManager, InterfaceManager
pcall(function()
    SaveManager = loadstring(game:HttpGetAsync("https://github.com/ActualMasterOogway/Fluent-Renewed/releases/latest/download/SaveManager.luau", true))()
end)
pcall(function()
    InterfaceManager = loadstring(game:HttpGetAsync("https://github.com/ActualMasterOogway/Fluent-Renewed/releases/latest/download/InterfaceManager.luau", true))()
end)

local State = {
    Enabled    = false,
    Material   = "ForceField",
    TeamCheck  = false,
    SeeThrough = true,
    Color      = Color3.fromRGB(120, 200, 255),
}

local Applied = {}

local Materials = {
    ["ForceField"] = { material = Enum.Material.ForceField,  reflectance = 0,   transparency = 0,   tint = true  },
    ["Neon"]       = { material = Enum.Material.Neon,         reflectance = 0,   transparency = 0,   tint = true  },
    ["Glass"]      = { material = Enum.Material.Glass,        reflectance = 0.3, transparency = 0.4, tint = true  },
    ["Marble"]     = { material = Enum.Material.Marble,       reflectance = 0,   transparency = 0,   tint = false },
    ["Foil"]       = { material = Enum.Material.Foil,         reflectance = 0.4, transparency = 0,   tint = false },
    ["Metal"]      = { material = Enum.Material.DiamondPlate, reflectance = 0.5, transparency = 0,   tint = false },


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