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IgorBaldCrafts SS Executor

Universal Script 📌
IgorBaldCraft
IgorBaldCraftFirst script
1 year ago
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Description

This Script are like others Serverside Executors, and are funcional Credits: Gui Creator

View Raw
--[=[
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88' Y8b 88    88   `88'        VP  `8D      88      88    88 d8' `8b 
88      88    88    88            odD'      88      88    88 88ooo88 
88  ooo 88    88    88          .88'        88      88    88 88~~~88 
88. ~8~ 88b  d88   .88.        j88.         88booo. 88b  d88 88   88    @uniquadev
 Y888P  ~Y8888P' Y888888P      888888D      Y88888P ~Y8888P' YP   YP  CONVERTER 

designed using localmaze gui creator
]=]

local CollectionService = game:GetService("CollectionService");
local G2L = {};

G2L["IgorBaldCraft's SS Executor_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
G2L["IgorBaldCraft's SS Executor_1"]["Name"] = [[IgorBaldCraft's SS Executor]];
G2L["IgorBaldCraft's SS Executor_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;

CollectionService:AddTag(G2L["IgorBaldCraft's SS Executor_1"], [[main]]);

G2L["Frame_2"] = Instance.new("ImageLabel", G2L["IgorBaldCraft's SS Executor_1"]);
G2L["Frame_2"]["BorderSizePixel"] = 0;
G2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
-- G2L["Frame_2"]["ImageContent"] = ;
G2L["Frame_2"]["Image"] = [[rbxassetid://98537448848523]];
G2L["Frame_2"]["Size"] = UDim2.new(0, 454, 0, 234);
G2L["Frame_2"]["Visible"] = false;
G2L["Frame_2"]["Name"] = [[Frame]];
G2L["Frame_2"]["Position"] = UDim2.new(0, 196, 0, 38);


G2L["clear_3"] = Instance.new("TextButton", G2L["Frame_2"]);
G2L["clear_3"]["BorderSizePixel"] = 0;
G2L["clear_3"]["TextSize"] = 18;
G2L["clear_3"]["BackgroundColor3"] = Color3.fromRGB(255, 0, 0);
G2L["clear_3"]["FontFace"] = Font.new([[rbxasset://fonts/families/Inconsolata.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["clear_3"]["Size"] = UDim2.new(0, 196, 0, 36);
G2L["clear_3"]["Text"] = [[Clear Text]];
G2L["clear_3"]["Name"] = [[clear]];
G2L["clear_3"]["Position"] = UDim2.new(0, 242, 0, 118);


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