
672 Views
47 Executions
Does it work?
No reports yetNo reports yet. Tried it? Be the first to say.
Also noticed:
Description
This is first time i made
--[=[
d888b db db d888888b .d888b. db db db .d8b.
88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b
88 88 88 88 odD' 88 88 88 88ooo88
88 ooo 88 88 88 .88' 88 88 88 88~~~88
88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev
Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER
designed using localmaze gui creator
]=]
-- Instances: 12 | Scripts: 1 | Modules: 0 | Tags: 1
local CollectionService = game:GetService("CollectionService");
local G2L = {};
-- Players.oldhacfard.PlayerGui.ScreenGui
G2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
G2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
-- Tags
CollectionService:AddTag(G2L["ScreenGui_1"], [[main]]);
-- Players.oldhacfard.PlayerGui.ScreenGui.Frame
G2L["Frame_2"] = Instance.new("Frame", G2L["ScreenGui_1"]);
G2L["Frame_2"]["BorderSizePixel"] = 0;
G2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["Frame_2"]["Size"] = UDim2.new(0.34437, 0, 0.42005, 0);
G2L["Frame_2"]["Position"] = UDim2.new(0.28659, 0, 0.29696, 0);
-- Players.oldhacfard.PlayerGui.ScreenGui.Frame.Frame3
G2L["Frame3_3"] = Instance.new("Frame", G2L["Frame_2"]);
G2L["Frame3_3"]["BorderSizePixel"] = 0;
G2L["Frame3_3"]["BackgroundColor3"] = Color3.fromRGB(65, 65, 65);
G2L["Frame3_3"]["Size"] = UDim2.new(0.68792, 0, 0.21395, 0);
G2L["Frame3_3"]["Position"] = UDim2.new(0.24497, 0, 0.08837, 0);
G2L["Frame3_3"]["Name"] = [[Frame3]];
-- Players.oldhacfard.PlayerGui.ScreenGui.Frame.Frame3.TextLabel
Comments
0Log in to join the conversation. Login
No comments yet. Be the first!







