Universal Script ๐Ÿ“Œ
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Gr* Meter Script

Universal Script ๐Ÿ“Œ
erlhender
erlhenderFirst script
6 months ago
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Description

[Joke Script!] ================================================== The premise is to always remain on a grass part; If you step out, the bar starts draining. Once the bar hits 0, it will start to damage you until you.. die!! .ยทยดยฏ`(>โ–‚<)ยดยฏ`ยท.

View Raw
--[=[
                                         /\                       .__  __                            __                
   ________________    ______ ______    / /   ___________    ____ |__|/  |_ ___.__.    _____   _____/  |_  ___________ 
  / ___\_  __ \__  \  /  ___//  ___/   / /   /  ___/\__  \  /    \|  \   __<   |  |   /     \_/ __ \   __\/ __ \_  __ \
 / /_/  >  | \// __ \_\___ \ \___ \   / /    \___ \  / __ \|   |  \  ||  |  \___  |  |  Y Y  \  ___/|  | \  ___/|  | \/
 \___  /|__|  (____  /____  >____  > / /    /____  >(____  /___|  /__||__|  / ____|  |__|_|  /\___  >__|  \___  >__|   
/_____/            \/     \/     \/  \/          \/      \/     \/          \/             \/     \/          \/       
v1.0
erlhender
!TW: Code for the bar is AI-Generated, it's marked if you looked into the code.!

 d888b  db    db d888888b      .d888b.      db      db    db  .d8b.  
88' Y8b 88    88   `88'        VP  `8D      88      88    88 d8' `8b 
88      88    88    88            odD'      88      88    88 88ooo88 
88  ooo 88    88    88          .88'        88      88    88 88~~~88 
88. ~8~ 88b  d88   .88.        j88.         88booo. 88b  d88 88   88    @uniquadev
 Y888P  ~Y8888P' Y888888P      888888D      Y88888P ~Y8888P' YP   YP  CONVERTER 
]=]

-- Instances: 7 | Scripts: 1 | Modules: 0 | Tags: 0
local G2L = {};

-- StarterGui.touch grass
G2L["1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
G2L["1"]["Name"] = [[touch grass]];
G2L["1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;


-- StarterGui.touch grass.TextLabel
G2L["2"] = Instance.new("TextLabel", G2L["1"]);
G2L["2"]["TextWrapped"] = true;
G2L["2"]["BorderSizePixel"] = 0;
G2L["2"]["TextSize"] = 28;
G2L["2"]["TextXAlignment"] = Enum.TextXAlignment.Left;
G2L["2"]["BackgroundColor3"] = Color3.fromRGB(0, 48, 0);
G2L["2"]["FontFace"] = Font.new([[rbxasset://fonts/families/AccanthisADFStd.json]], Enum.FontWeight.Regular, Enum.FontStyle.Italic);
G2L["2"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["2"]["Size"] = UDim2.new(0.47609, 0, 0.08435, 0);
G2L["2"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2"]["Text"] = [[Grass/Sanity-o-meter]];


Comments

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erlhenderUploader6 months ago

The code for the bar(The one that makes the bar's size be in accordance to the sanity level) is made by AI, because I suck at calculations and all that stuff; but I hope to learn those someday!!

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