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buzinaxl2010K executions
4 months ago
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Description
⢠Aimbot Grudento com ajuste de FOV personalizåvel ⢠Hitbox Expander (Aumenta a cabeça dos inimigos para acertar mais fåcil) ⢠ESP Box (Veja os jogadores atravÊs das paredes) ⢠Auto BunnyHop (BHop) & Pulo Infinito ⢠SpeedHack & Fly (Voo totalmente ajuståvel) ⢠Noclip (Atravesse paredes) & Spinbot ⢠FullBright (Luz total no mapa, remove a escuridão) ⢠Botão flutuante na tela para minimizar/ocultar o menu de forma segura ⢠Interface moderna usando a Fluent UI
Supported games 4
One Tap
All scriptsNo features listed for this game yet.
Works in: One Tap, One Scope, Gun Grounds FFA, PAINT OR DIE
-- // CONFIGURAĂĂES DE PERSONALIZAĂĂO
local Config = {
Aimbot = false,
FovRadius = 140,
FovColor = Color3.fromRGB(0, 255, 255),
ShowFov = true,
TargetOffset = Vector3.new(0, 0, 0),
EspColor = Color3.fromRGB(255, 0, 0),
TeamCheck = false,
ESP = false,
Noclip = false,
Spinbot = false,
SpinSpeed = 25,
Fly = false,
FlySpeed = 50,
SpeedHack = false,
WalkSpeedValue = 16,
BunnyHop = false,
InfiniteJump = false,
HitboxExpander = false,
HitboxSize = 4,
FullBright = false
}
-- // VariĂĄveis do Sistema
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local Camera = workspace.CurrentCamera
local RunService = game:GetService("RunService")
local CoreGui = game:GetService("CoreGui")
local UserInputService = game:GetService("UserInputService")
local Lighting = game:GetService("Lighting")
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui")
-- // Armazenamento de propriedades originais
local OriginalLighting = {
Brightness = Lighting.Brightness,
ClockTime = Lighting.ClockTime,
FogEnd = Lighting.FogEnd,
GlobalShadows = Lighting.GlobalShadows,
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