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FakeLAG Universal by xanexclub

Universal Script 📌
333xnx
333xnxFirst script
3 months ago
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Description

FakeLAG

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local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local LocalPlayer = Players.LocalPlayer
local Workspace = game:GetService("Workspace")

local TOGGLE_KEY = Enum.KeyCode.F
local LAG_INTERVAL = 0.5

local isFakeLag = false
local isBinding = false
local ghostModel = nil
local lastLagTick = os.clock()

local connections = {}
local partMap = {}

local function removeGhost()
    if ghostModel then
        pcall(function() ghostModel:Destroy() end)
        ghostModel = nil
    end
    table.clear(partMap)
end

local function FULL_UNLOAD()
    isFakeLag = false
    isBinding = false

    pcall(function()
        setfflag("FFlagDebugSimPacketLoss", "0")
    end)
    pcall(function()
        sethiddenproperty(game:GetService("NetworkClient"), "OutgoingKBPS", 10000)
    end)
    
    local char = LocalPlayer.Character
    if char then
        local hrp = char:FindFirstChild("HumanoidRootPart")
        if hrp then


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