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FE Outfit Changer OPEN SOURCE
Universal Script 📌
PickelkingkongFirst script
4 months ago
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Description
You can change your shirt, pants, or t-shirt, add multiple accessories, delete accessories, and change your skin color. You can also save your new outfit on death. To go back to your original avatar, simply click 'Restore Server-Sided Default Outfit'. Additionally, this GUI is draggable.
-- Ensure old UI is removed cleanly
local CoreGui = game:GetService("CoreGui")
if CoreGui:FindFirstChild("OutfitChangerGUI") then
CoreGui.OutfitChangerGUI:Destroy()
end
-- Create Main ScreenGui
local OutfitChangerGUI = Instance.new("ScreenGui")
OutfitChangerGUI.Name = "OutfitChangerGUI"
OutfitChangerGUI.Parent = CoreGui
OutfitChangerGUI.ResetOnSpawn = false
-- Premium Minimalist Palette
local THEME = {
Background = Color3.fromRGB(18, 18, 22),
Header = Color3.fromRGB(12, 12, 15),
Accent = Color3.fromRGB(242, 185, 34), -- Vivid Gold
AccentDim = Color3.fromRGB(165, 125, 23),
Text = Color3.fromRGB(255, 255, 255),
TextDim = Color3.fromRGB(140, 140, 150),
Button = Color3.fromRGB(28, 28, 34),
ButtonHover = Color3.fromRGB(36, 36, 44),
Input = Color3.fromRGB(10, 10, 12),
Border = Color3.fromRGB(35, 35, 42),
Success = Color3.fromRGB(46, 204, 113)
}
-- Services
local TweenService = game:GetService("TweenService")
local UserInputService = game:GetService("UserInputService")
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local T_FAST = TweenInfo.new(0.2, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
local T_BOUNCE = TweenInfo.new(0.3, Enum.EasingStyle.Back, Enum.EasingDirection.Out)
-- Global Automation Settings & Originals Tracking Map
local SaveOnDeathEnabled = false
local LastCustomOutfit = {
Shirt = nil,
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