
DecalXCore Visual
Universal Script π
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Description
DecalXCore is a c00lkidd-themed utility GUI designed to apply decals across the entire game world. By entering an asset ID into the textbox and pressing βDecal Spamβ, the script will automatically cover every part, model, and surface with the chosen decal. It also extends support to MeshParts, SpecialMeshes, and older Mesh objects, ensuring textures are replaced consistently across all assets. The second feature is βSet Skyboxβ, which replaces the gameβs entire sky with the given asset ID. This allows you to instantly transform the gameβs atmosphere to match your chosen image. The interface follows a minimal, black-and-red c00lkidd style with sharp edges, no rounded corners, and is draggable for convenience. Text size is uniform, making the GUI both professional and visually striking.
-- DecalXCore - c00lkidd-style Decal & Skybox GUI (compact version)
-- Theme: black, red outline, no UICorner, draggable. Parent: CoreGui
local Players = game:GetService("Players")
local Lighting = game:GetService("Lighting")
local LocalPlayer = Players.LocalPlayer
--=== UI ===--
local gui = Instance.new("ScreenGui")
gui.Name = "DecalXCore"
gui.ResetOnSpawn = false
gui.Parent = game:GetService("CoreGui")
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 240, 0, 150) -- smaller frame
frame.Position = UDim2.new(0.5, -120, 0.5, -75)
frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
frame.BorderColor3 = Color3.fromRGB(255, 0, 0)
frame.BorderSizePixel = 3
frame.Active = true
frame.Draggable = true
frame.Parent = gui
local title = Instance.new("TextLabel")
title.Parent = frame
title.Size = UDim2.new(1, 0, 0, 26) -- smaller title
title.Position = UDim2.new(0, 0, 0, 0)
title.BackgroundTransparency = 1
title.Text = "DecalXCore"
title.TextColor3 = Color3.fromRGB(255, 0, 0)
title.Font = Enum.Font.Code
title.TextScaled = false
title.TextSize = 18
-- Input
local decalBox = Instance.new("TextBox")
decalBox.Parent = frame
decalBox.Size = UDim2.new(1, -20, 0, 28) -- smaller input box
decalBox.Position = UDim2.new(0, 10, 0, 34)
decalBox.BackgroundColor3 = Color3.fromRGB(0, 0, 0)








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