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Dash Script with Afterimages
Universal Script 📌
wg609420First script
2 years ago
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Description
NOT FE, sorry - [Keybind] to dash - WASD will change the direction of the dash, and so will aiming your camera - VERY VERY GLITCHY, may fling you somewhere far - looks cool - Editable dash power, length, cooldown, slowdown and endlag (like in TSB) - Editable afterimage color, duration, length and gradient
Updates
Script edited: Update script
Script edited: Create script
-- NOT FE fyi
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local CollectionService = game:GetService("CollectionService")
-- Configuration
local DASH_KEY = Enum.KeyCode.Q
local INITIAL_DASH_POWER = 125
local DASH_DURATION = 0.5
local DASH_COOLDOWN = 0
local MIN_VELOCITY = 5
local TURN_SPEED = 0.75
local DECELERATION = 1
local START_DELAY = 0 -- Initial pause duration
local STOP_POINT = 0.5 -- Point where dash stops (50%)
local SLOWDOWN_START = 0.6 -- Point where slowdown begins (60%)
local STOP_DURATION = 0.05
local AFTERIMAGE_TRANSPARENCY = 0.7 -- Starting transparency for afterimages
local AFTERIMAGE_LIFETIME = 10 -- Longer lifetime to see the full trail
local AFTERIMAGE_INTERVAL = 0.001 -- More frequent afterimages
local DASH_COLOR = Color3.fromRGB(85, 0, 128) -- White color for effects
local USE_ORIGINAL_COLORS = true -- Toggle between white afterimages and original colors
local SANDEVISTAN_MODE = true -- Toggle Sandevistan effect
local SANDEVISTAN_COLORS = {
Color3.fromRGB(0, 115, 115), -- Start with Cyan
Color3.fromRGB(77, 0, 115), -- Transition to Purple
Color3.fromRGB(115, 0, 0), -- Then Red
Color3.fromRGB(115, 115, 0), -- To Yellow
Color3.fromRGB(0, 115, 0) -- End with Green
}
local MAX_AFTERIMAGES = 20 -- More afterimages for smoother gradient
local CHROMATIC_OFFSET = 0.2 -- How far the color separations are offset
-- Variables
local LocalPlayer = Players.LocalPlayer
local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
local Humanoid = Character:WaitForChild("Humanoid")
local Root = Character:WaitForChild("HumanoidRootPart")
local Camera = workspace.CurrentCamera



Server sided?
Can you make mobile ver?
is is visable to others?
not FE, you could possibly edit the code yourself so it only gives you the afterimages for the sandevistan mode and doesnt dash it would only be FE with backdoors or something
Try to make this to mobile support or a tool while ur holding it your still in the sandevistan mode
i dont think its fe sorry man ApparentlySpooks
bro your the GOAT you dont know HOW long i been looking for this THANK YOU