Universal Script 📌
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2.6k Executions

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Universal Script 📌
Marckoq
Marckoq10K executions
1 month ago

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Description

PulseCore Place Saver PulseCore Place Saver is a lightweight Roblox utility script for saving the current place using the executor's `saveinstance` functionality. Before saving, PulseCore displays a confirmation window explaining that the game may temporarily freeze while the place is being processed. The user can choose whether to continue or cancel the operation. Features Place Saver Save the current Roblox place with `saveinstance`. * Full place saving * Script decompilation when supported * Automatically generated filenames * Uses the current Place ID and timestamp in the filename * Manual saving with `RightShift` Startup Confirmation A PulseCore-styled confirmation window appears when the script starts. It warns that the game may temporarily freeze during the save process. `Continue` — Starts the place save. `Cancel` — Cancels the operation and completely stops the script. Roblox Notifications Uses Roblox's built-in notification system instead of a custom notification GUI. Notifications are shown for: * Script loaded * Save started * Save completed * Save failed * Script cancelled * Missing `saveinstance Error Handling The save operation is protected with error handling so failures can be reported through Roblox notifications without silently stopping the script. Controls `RightShift` — Save the current place again. Requirements The script requires an executor with a working `saveinstance` function. Available `saveinstance` features and parameters may vary depending on the executor.

View Raw
-- ============================================
-- SERVICES
-- ============================================

local Players = game:GetService("Players")
local StarterGui = game:GetService("StarterGui")
local UserInputService = game:GetService("UserInputService")

-- ============================================
-- WAIT FOR CLIENT
-- ============================================

local LocalPlayer

for i = 1, 100 do
    LocalPlayer = Players.LocalPlayer

    if LocalPlayer then
        break
    end

    task.wait(0.1)
end

if not LocalPlayer then
    warn("[PulseCore] LocalPlayer was not detected.")
    return
end

local PlayerGui

for i = 1, 100 do
    PlayerGui = LocalPlayer:FindFirstChildOfClass("PlayerGui")

    if PlayerGui then
        break
    end

    task.wait(0.1)
end


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