Universal Script 📌
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49 Executions

Astral Lock MODIFIED

Universal Script 📌
FNFCharterss
FNFCharterss10K executions
1 year ago
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Description

You can turn random targets on or off. There's a wallcheck, and you can customize targeting for players and NPCs. Wallbangs might not even work, lol. [Please note that this script only works on mobile] Credit to the Original Creator!

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local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/bobbbb-b/nyulabutlowbudget/main/Lib%20(1).txt"))()

-- Gui to Lua
-- Version: 3.2

-- Instances:

local ScreenGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local TextButton = Instance.new("TextButton")
local UITextSizeConstraint = Instance.new("UITextSizeConstraint")

--Properties:

ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
ScreenGui.ResetOnSpawn = false

Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.fromRGB(48, 113, 169)
Frame.BackgroundTransparency = 0
Frame.Position = UDim2.new(1, -120, 0, 0)
Frame.Size = UDim2.new(0, 100, 0, 50)

TextButton.Parent = Frame
TextButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton.BackgroundTransparency = 1.000
TextButton.Size = UDim2.new(1, 0, 1, 0)
TextButton.Font = Enum.Font.SourceSans
TextButton.Text = "Astral"
TextButton.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton.TextScaled = true
TextButton.TextSize = 30
TextButton.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
TextButton.TextStrokeTransparency = 0.000
TextButton.TextWrapped = true
TextButton.MouseButton1Down:Connect(function()
library:ToggleMenu()
end)



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