v1.0: It has been released
1


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You can view the sounds used in all Roblox games. Since this tool uses CoreUi, there are no security-related UI removals or kicks. Features: Play music, click on a music ID to copy it, and check if the music is public. We hope this helps you achieve what you’ve always wanted to do.
v1.0: It has been released
local Players = game:GetService("Players")
local SoundService = game:GetService("SoundService")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")
local MarketplaceService = game:GetService("MarketplaceService")
local player = Players.LocalPlayer
local parentGui = player:WaitForChild("PlayerGui")
pcall(function()
local coreGui = game:GetService("CoreGui")
if coreGui then parentGui = coreGui end
end)
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "Uhhhhhh_SoundTracker_WithIntro"
screenGui.ResetOnSpawn = false
screenGui.DisplayOrder = 2147483647
screenGui.Parent = parentGui
local previewSound = Instance.new("Sound")
previewSound.Name = "PreviewSound"
previewSound.Volume = 1
previewSound.Parent = SoundService
local introMusic = Instance.new("Sound")
introMusic.Name = "IntroMusic"
introMusic.SoundId = "rbxassetid://1837879082"
introMusic.Volume = 0.5
introMusic.Looped = true
introMusic.Parent = SoundService
introMusic:Play()
local forceMuteAll = false
local introStarted = false
local StylizedObjs = {}
local function Stylize(obj, isStatic)


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