local Players = game:GetService("Players") local SoundService = game:GetService("SoundService") local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") local TweenService = game:GetService("TweenService") local MarketplaceService = game:GetService("MarketplaceService") local player = Players.LocalPlayer local parentGui = player:WaitForChild("PlayerGui") pcall(function() local coreGui = game:GetService("CoreGui") if coreGui then parentGui = coreGui end end) local screenGui = Instance.new("ScreenGui") screenGui.Name = "Uhhhhhh_SoundTracker_WithIntro" screenGui.ResetOnSpawn = false screenGui.DisplayOrder = 2147483647 screenGui.Parent = parentGui local previewSound = Instance.new("Sound") previewSound.Name = "PreviewSound" previewSound.Volume = 1 previewSound.Parent = SoundService local introMusic = Instance.new("Sound") introMusic.Name = "IntroMusic" introMusic.SoundId = "rbxassetid://1837879082" introMusic.Volume = 0.5 introMusic.Looped = true introMusic.Parent = SoundService introMusic:Play() local forceMuteAll = false local introStarted = false local StylizedObjs = {} local function Stylize(obj, isStatic) local corner = Instance.new("UICorner", obj) corner.CornerRadius = UDim.new(0, 5) local stroke = Instance.new("UIStroke", obj) stroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border stroke.LineJoinMode = Enum.LineJoinMode.Round stroke.Thickness = 1 stroke.Transparency = 0 stroke.Enabled = true if not isStatic then stroke.Color = Color3.new(1, 1, 1) table.insert(StylizedObjs, {obj = obj, stroke = stroke}) else stroke.Color = Color3.fromRGB(80, 80, 80) end end local function GetUIColor(t) return Color3.fromHSV((t / 10) % 1, 0.8, 1) end local function GetUIBGColor(t) return Color3.new(0.05, 0.05, 0.05) end local function showSuccessNotification() local existing = screenGui:FindFirstChild("CopySuccessNotif") if existing then existing:Destroy() end local notif = Instance.new("Frame") notif.Name = "CopySuccessNotif" notif.AnchorPoint = Vector2.new(0.5, 0) notif.Position = UDim2.new(0.5, 0, 0, 30) notif.Size = UDim2.new(0, 0, 0, 4) notif.BackgroundColor3 = Color3.fromRGB(25, 25, 25) notif.BorderSizePixel = 0 notif.ClipsDescendants = true notif.ZIndex = 100 notif.Parent = screenGui Stylize(notif, true) task.spawn(function() local t1 = TweenService:Create(notif, TweenInfo.new(0.2, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {Size = UDim2.new(0, 160, 0, 4)}) t1:Play() t1.Completed:Wait() local t2 = TweenService:Create(notif, TweenInfo.new(0.2, Enum.EasingStyle.Back, Enum.EasingDirection.Out), {Size = UDim2.new(0, 160, 0, 40)}) t2:Play() t2.Completed:Wait() local txt = Instance.new("TextLabel") txt.Size = UDim2.new(1, 0, 1, 0) txt.BackgroundTransparency = 1 txt.Font = Enum.Font.Code txt.TextColor3 = Color3.fromRGB(100, 255, 100) txt.TextSize = 18 txt.Text = "success" txt.TextTransparency = 1 txt.ZIndex = 101 txt.Parent = notif TweenService:Create(txt, TweenInfo.new(0.2), {TextTransparency = 0}):Play() task.wait(3) if notif.Parent then local t3 = TweenService:Create(notif, TweenInfo.new(0.3, Enum.EasingStyle.Quad, Enum.EasingDirection.In), {Size = UDim2.new(0, 0, 0, 0), BackgroundTransparency = 1}) TweenService:Create(txt, TweenInfo.new(0.2), {TextTransparency = 1}):Play() t3:Play() t3.Completed:Wait() notif:Destroy() end end) end local mainFrame = Instance.new("Frame") mainFrame.Size = UDim2.new(0, 420, 0, 300) mainFrame.Position = UDim2.new(0.5, -210, 0.5, -150) mainFrame.BackgroundColor3 = Color3.new(0, 0, 0) mainFrame.BorderSizePixel = 0 mainFrame.Active = true mainFrame.ZIndex = 1 mainFrame.Parent = screenGui Stylize(mainFrame) local topBar = Instance.new("Frame") topBar.Size = UDim2.new(1, 0, 0, 30) topBar.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) topBar.BorderSizePixel = 0 topBar.ZIndex = 2 topBar.Parent = mainFrame Stylize(topBar) local title = Instance.new("TextLabel") title.Size = UDim2.new(1, -190, 1, 0) title.Position = UDim2.new(0, 10, 0, 0) title.BackgroundTransparency = 1 title.Font = Enum.Font.Code title.TextColor3 = Color3.new(1, 1, 1) title.TextSize = 15 title.TextXAlignment = Enum.TextXAlignment.Left title.Text = "SoundTracker | Uhhhhhh Theme" title.ZIndex = 3 title.Parent = topBar local stopPreviewBtn = Instance.new("TextButton") stopPreviewBtn.Size = UDim2.new(0, 170, 1, -10) stopPreviewBtn.Position = UDim2.new(1, -175, 0, 5) stopPreviewBtn.BackgroundColor3 = Color3.fromRGB(150, 40, 40) stopPreviewBtn.TextColor3 = Color3.new(1, 1, 1) stopPreviewBtn.Font = Enum.Font.Code stopPreviewBtn.TextSize = 12 stopPreviewBtn.Text = "Now Playing Sound Off" stopPreviewBtn.ZIndex = 3 stopPreviewBtn.Parent = topBar Stylize(stopPreviewBtn) local scroll = Instance.new("ScrollingFrame") scroll.Size = UDim2.new(1, -10, 1, -40) scroll.Position = UDim2.new(0, 5, 0, 35) scroll.BackgroundTransparency = 1 scroll.BorderSizePixel = 0 scroll.ScrollBarThickness = 4 scroll.ScrollBarImageColor3 = Color3.new(1, 1, 1) scroll.CanvasSize = UDim2.new(0, 0, 0, 0) scroll.ZIndex = 2 scroll.Parent = mainFrame local listLayout = Instance.new("UIListLayout") listLayout.SortOrder = Enum.SortOrder.LayoutOrder listLayout.Padding = UDim.new(0, 4) listLayout.Parent = scroll local layoutUpdateDebounce = false listLayout:GetPropertyChangedSignal("AbsoluteContentSize"):Connect(function() if not layoutUpdateDebounce then layoutUpdateDebounce = true task.defer(function() scroll.CanvasSize = UDim2.new(0, 0, 0, listLayout.AbsoluteContentSize.Y) layoutUpdateDebounce = false end) end end) local introFrame = Instance.new("Frame") introFrame.Size = UDim2.new(0, 420, 0, 300) introFrame.Position = UDim2.new(0.5, -210, 0.5, -150) introFrame.BackgroundColor3 = Color3.new(0, 0, 0) introFrame.BorderSizePixel = 0 introFrame.Active = true introFrame.ZIndex = 10 introFrame.Parent = screenGui Stylize(introFrame) local logoGlow = Instance.new("ImageLabel") logoGlow.Size = UDim2.new(0, 180, 0, 180) logoGlow.Position = UDim2.new(0.5, -90, 0.5, -110) logoGlow.BackgroundTransparency = 1 logoGlow.Image = "rbxassetid://91433302659934" logoGlow.ImageTransparency = 0.5 logoGlow.ZIndex = 11 logoGlow.Parent = introFrame local logo = Instance.new("ImageLabel") logo.Size = UDim2.new(0, 150, 0, 150) logo.Position = UDim2.new(0.5, -75, 0.5, -95) logo.BackgroundTransparency = 1 logo.Image = "rbxassetid://91433302659934" logo.ZIndex = 12 logo.Parent = introFrame local introTitle = Instance.new("TextLabel") introTitle.Size = UDim2.new(1, 0, 0, 30) introTitle.Position = UDim2.new(0, 0, 1, -80) introTitle.BackgroundTransparency = 1 introTitle.Font = Enum.Font.Code introTitle.TextColor3 = Color3.new(1, 1, 1) introTitle.TextSize = 22 introTitle.Text = "SoundTracker Reanimate" introTitle.ZIndex = 12 introTitle.Parent = introFrame local startText = Instance.new("TextLabel") startText.Size = UDim2.new(1, 0, 0, 20) startText.Position = UDim2.new(0, 0, 1, -40) startText.BackgroundTransparency = 1 startText.Font = Enum.Font.Code startText.TextColor3 = Color3.new(1, 1, 1) startText.TextSize = 16 startText.Text = "Click me to start!" startText.ZIndex = 12 startText.Parent = introFrame local startBtn = Instance.new("TextButton") startBtn.Size = UDim2.new(1, 0, 1, 0) startBtn.BackgroundTransparency = 1 startBtn.Text = "" startBtn.ZIndex = 15 startBtn.Parent = introFrame local function setIntroMusicMuted(muted) if introStarted then return end local targetVolume = muted and 0 or 0.5 TweenService:Create(introMusic, TweenInfo.new(0.5), {Volume = targetVolume}):Play() end startBtn.MouseButton1Click:Connect(function() if introStarted then return end introStarted = true TweenService:Create(introMusic, TweenInfo.new(0.5), {Volume = 0}):Play() task.delay(0.5, function() introMusic:Stop() end) TweenService:Create(introFrame, TweenInfo.new(0.6, Enum.EasingStyle.Cubic, Enum.EasingDirection.In), { Position = UDim2.new(0.5, -210, 0.5, 400), BackgroundTransparency = 1 }):Play() for _, v in pairs(introFrame:GetChildren()) do if v:IsA("GuiObject") then TweenService:Create(v, TweenInfo.new(0.4), {Transparency = 1}):Play() end end task.delay(0.6, function() introFrame.Visible = false end) end) local dragging, dragInput, dragStart, startPos topBar.InputBegan:Connect(function(input) if introFrame.Visible then return end if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then if input.Position.Y > topBar.AbsolutePosition.Y + 25 then return end dragging = true dragStart = input.Position startPos = mainFrame.Position end end) UserInputService.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = false dragInput = nil end end) local soundData = {} local idUiMap = {} local soundConnections = {} local currentlyPlayingId = nil local uiQueue = {} local checkQueue = {} local statusCache = {} task.spawn(function() while true do if #checkQueue > 0 then local data = table.remove(checkQueue, 1) local id, numId = data.id, data.numId local success, info = pcall(function() return MarketplaceService:GetProductInfo(numId) end) if success and info then if info.Creator.Id == 1 or info.IsPublicDomain then statusCache[id] = "Usable" else statusCache[id] = "Private" end else statusCache[id] = "Error" end if idUiMap[id] and idUiMap[id].lbl then local lbl = idUiMap[id].lbl lbl.Text = statusCache[id] if statusCache[id] == "Usable" then lbl.TextColor3 = Color3.fromRGB(100, 255, 100) elseif statusCache[id] == "Private" then lbl.TextColor3 = Color3.fromRGB(255, 100, 100) else lbl.TextColor3 = Color3.fromRGB(255, 200, 100) end end task.wait(0.2) else task.wait(0.5) end end end) stopPreviewBtn.MouseButton1Click:Connect(function() forceMuteAll = true if currentlyPlayingId then previewSound:Stop() if idUiMap[currentlyPlayingId] then idUiMap[currentlyPlayingId].btn.Text = "▶" idUiMap[currentlyPlayingId].btn.BackgroundColor3 = Color3.fromRGB(40, 40, 40) end currentlyPlayingId = nil end setIntroMusicMuted(false) for sound, _ in pairs(soundConnections) do if sound:IsA("Sound") and sound ~= introMusic and sound ~= previewSound then pcall(function() sound:Stop() sound.Volume = 0 end) end end end) previewSound.Ended:Connect(function() if currentlyPlayingId and idUiMap[currentlyPlayingId] then idUiMap[currentlyPlayingId].btn.Text = "▶" idUiMap[currentlyPlayingId].btn.BackgroundColor3 = Color3.fromRGB(40, 40, 40) end currentlyPlayingId = nil setIntroMusicMuted(false) end) local function addSoundId(id, name) if id == "" then return end if soundData[id] then soundData[id] += 1 return end soundData[id] = 1 local numId = tonumber(string.match(id, "%d+")) if not numId then statusCache[id] = "Error" else if not statusCache[id] then statusCache[id] = "Checking" table.insert(checkQueue, {id = id, numId = numId}) end end table.insert(uiQueue, {id = id, name = name}) end local function createUIForSound(id, name) if not soundData[id] or soundData[id] <= 0 or idUiMap[id] then return end local itemFrame = Instance.new("Frame") itemFrame.Size = UDim2.new(1, 0, 0, 30) itemFrame.BackgroundTransparency = 1 itemFrame.ZIndex = 2 itemFrame.Parent = scroll local playBtn = Instance.new("TextButton") playBtn.Size = UDim2.new(0, 30, 1, 0) playBtn.BackgroundColor3 = Color3.fromRGB(40, 40, 40) playBtn.TextColor3 = Color3.fromRGB(255, 255, 255) playBtn.Text = "▶" playBtn.Font = Enum.Font.Code playBtn.TextSize = 14 playBtn.ZIndex = 3 playBtn.Parent = itemFrame Stylize(playBtn, true) local status = statusCache[id] or "Error" local usableLbl = Instance.new("TextLabel") usableLbl.Size = UDim2.new(0, 70, 1, 0) usableLbl.Position = UDim2.new(1, -70, 0, 0) usableLbl.BackgroundColor3 = Color3.fromRGB(20, 20, 20) usableLbl.Font = Enum.Font.Code usableLbl.TextSize = 12 usableLbl.ZIndex = 3 usableLbl.Text = status usableLbl.Parent = itemFrame Stylize(usableLbl, true) if status == "Usable" then usableLbl.TextColor3 = Color3.fromRGB(100, 255, 100) elseif status == "Private" then usableLbl.TextColor3 = Color3.fromRGB(255, 100, 100) elseif status == "Checking" then usableLbl.TextColor3 = Color3.fromRGB(200, 200, 200) else usableLbl.TextColor3 = Color3.fromRGB(255, 200, 100) end local textBox = Instance.new("TextBox") textBox.Size = UDim2.new(1, -105, 1, 0) textBox.Position = UDim2.new(0, 33, 0, 0) textBox.BackgroundColor3 = Color3.fromRGB(20, 20, 20) textBox.TextColor3 = Color3.fromRGB(200, 255, 200) textBox.Text = string.format(" %s | %s", name, id) textBox.Font = Enum.Font.Code textBox.TextSize = 13 textBox.TextXAlignment = Enum.TextXAlignment.Left textBox.ClearTextOnFocus = false textBox.TextEditable = false textBox.ZIndex = 3 textBox.Parent = itemFrame Stylize(textBox, true) textBox.Focused:Connect(function() textBox:ReleaseFocus() if setclipboard then pcall(setclipboard, tostring(id)) end showSuccessNotification() end) idUiMap[id] = { frame = itemFrame, btn = playBtn, lbl = usableLbl } playBtn.MouseButton1Click:Connect(function() if currentlyPlayingId == id then previewSound:Stop() playBtn.Text = "▶" playBtn.BackgroundColor3 = Color3.fromRGB(40, 40, 40) currentlyPlayingId = nil setIntroMusicMuted(false) else if currentlyPlayingId and idUiMap[currentlyPlayingId] then idUiMap[currentlyPlayingId].btn.Text = "▶" idUiMap[currentlyPlayingId].btn.BackgroundColor3 = Color3.fromRGB(40, 40, 40) end previewSound:Stop() previewSound.SoundId = id previewSound.Volume = 1 previewSound:Play() playBtn.Text = "■" playBtn.BackgroundColor3 = Color3.fromRGB(150, 40, 40) currentlyPlayingId = id setIntroMusicMuted(true) end end) end local function removeSoundId(id) if not soundData[id] then return end soundData[id] -= 1 if soundData[id] <= 0 then soundData[id] = nil if currentlyPlayingId == id then previewSound:Stop() currentlyPlayingId = nil setIntroMusicMuted(false) end if idUiMap[id] then idUiMap[id].frame:Destroy() idUiMap[id] = nil end end end local function onSoundAdded(sound) if not sound:IsA("Sound") then return end if forceMuteAll and sound ~= introMusic and sound ~= previewSound then pcall(function() sound.Volume = 0 sound:Stop() end) end local currentId = sound.SoundId addSoundId(currentId, sound.Name) if not soundConnections[sound] then soundConnections[sound] = sound:GetPropertyChangedSignal("SoundId"):Connect(function() removeSoundId(currentId) currentId = sound.SoundId addSoundId(currentId, sound.Name) end) end end local function onSoundRemoved(sound) if not sound:IsA("Sound") then return end removeSoundId(sound.SoundId) if soundConnections[sound] then soundConnections[sound]:Disconnect() soundConnections[sound] = nil end end RunService.RenderStepped:Connect(function() local t = os.clock() local c = GetUIColor(t) local bgc = GetUIBGColor(t) for _, data in pairs(StylizedObjs) do data.stroke.Color = c if data.obj:IsA("Frame") or data.obj:IsA("ScrollingFrame") then data.obj.BackgroundColor3 = bgc end end if introFrame.Visible then logo.Rotation = (t * 60) % 360 logoGlow.Rotation = logo.Rotation logoGlow.ImageColor3 = c startText.TextTransparency = (math.sin(t * 5) + 1) / 2 end if dragging and dragInput then local delta = dragInput.Position - dragStart mainFrame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end local count = 0 while #uiQueue > 0 and count < 8 do local data = table.remove(uiQueue, 1) createUIForSound(data.id, data.name) count = count + 1 end end) local targetServices = { game:GetService("Workspace"), SoundService, game:GetService("ReplicatedStorage"), game:GetService("ReplicatedFirst"), game:GetService("Lighting"), player } task.spawn(function() for _, service in ipairs(targetServices) do local s, descendants = pcall(function() return service:GetDescendants() end) if s and descendants then for i, desc in ipairs(descendants) do onSoundAdded(desc) if i % 1000 == 0 then task.wait() end end end pcall(function() service.DescendantAdded:Connect(onSoundAdded) service.DescendantRemoving:Connect(onSoundRemoved) end) end end)