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4x2x9x4x0 v1 gui
Universal Script 📌
4x2x9x4x010 followers
2 years ago
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Description
it work
-- by 4x2x9x4x0
-- gui to lua
local ScreenGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local Frame_2 = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local Frame_3 = Instance.new("Frame")
local TextButton = Instance.new("TextButton")
local TextButton_2 = Instance.new("TextButton")
local TextButton_3 = Instance.new("TextButton")
local TextButton_4 = Instance.new("TextButton")
local TextButton_5 = Instance.new("TextButton")
local TextButton_6 = Instance.new("TextButton")
local TextButton_7 = Instance.new("TextButton")
local TextButton_8 = Instance.new("TextButton")
local Frame_4 = Instance.new("Frame")
local TextLabel_2 = Instance.new("TextLabel")
--Properties:
ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 255)
Frame.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame.BorderSizePixel = 0
Frame.Position = UDim2.new(0.0265573841, 0, 0.097783573, 0)
Frame.Size = UDim2.new(0, 469, 0, 436)
Frame_2.Parent = Frame
Frame_2.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
Frame_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame_2.BorderSizePixel = 0
Frame_2.Position = UDim2.new(0.0226199664, 0, 0.032615453, 0)
Frame_2.Size = UDim2.new(0, 442, 0, 406)
TextLabel.Parent = Frame









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