[UPD 🌌] Scythe Simulator
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Simple Script

Scythe Simulator
NotKey
NotKeyPublished 5
2 years ago
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Simple Script is a Scythe Simulator script for Roblox, uploaded to ScriptBlox on Oct 27, 2024.

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Description

(Open Source) - Auto Swing - Auto Hill (Teleports the bonus area to your position) - Auto Rebirth - Auto Hatch - Auto Bonus Area (Made using solara) Update: 10/21/2024 - The Egg name now shows instead of the egg number - Updated Hill to be the 700% (7x) hill instead of 300% (3x) Update: 10/24/2024 - Fixed certain features not working after respawning (only when you die and respawn) - No more rebirth spam, checks when you can rebirth now - Changed the Variables to _G, the EggCost stays the same Update: 10/26/2024 - Anything related to Eggs is now seperated to Eggs section - Anything that isn't related to a Main or Egg is now seperated to Miscellaneous section - Added Bonus Area (Customizable) - Added breaks (makes it so that its less laggy) - Added Anti-AFK - Faster WalkSpeed now (it was for me, but i will add it) Update: 10/27/2024 - Fixed Bonus Area not working, should work now. - Auto Hill is now percise - Kill All OR Kill Player soon

View Raw
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
local Window = Library.CreateLib("[UPD🎃] Scythe Simulator", "Sentinel")

local MainTab = Window:NewTab("Main")
local MainSection = MainTab:NewSection("Main Section")
local EggSection = MainTab:NewSection("Egg Section")
local MiscSection = MainTab:NewSection("Miscellaneous Section")

local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local EggFrame = player.PlayerGui.MainGui.Frames.EggsFrame.ScrollingFrame

local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Workspace = game:GetService("Workspace")

-- Main
_G.AutoSwing = false
_G.AutoRebirth = false

-- Egg
_G.AutoHatch = false
_G.SelectedEgg = nil

-- Miscellaneous
_G.AutoHill = false
_G.AutoBonusArea = false
_G.SelcetedBonusArea = nil

local EggCost = {
    Egg1 = 250,
    Egg2 = 1000,
    Egg3 = 2500,
    Egg4 = 5000,
    Egg5 = 10000,
    Egg6 = 25000,
    Egg7 = 50000,
    Egg8 = 75000,
    Egg9 = 100000,
    Egg10 = 125000,
    Egg11 = 150000,


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