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Simple Script is a Scythe Simulator script for Roblox, uploaded to ScriptBlox on Oct 21, 2024.
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Description
(Open Source) - Auto Swing - Auto Hill (Teleports the bonus area to your position) - Auto Rebirth - Auto Hatch (Made using solara) Update: 10/21/2024 - The Egg name now shows instead of the egg number - Updated Hill to be the 700% (7x) hill instead of 300% (3x) Update: 10/24/2024 - Fixed certain features not working after respawning (only when you die and respawn) - No more rebirth spam, checks when you can rebirth now - Changed the Variables to _G, the EggCost stays the same
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
local Window = Library.CreateLib("[UPD🎃] Scythe Simulator", "Sentinel")
local MainTab = Window:NewTab("Main")
local MainSection = MainTab:NewSection("Main Section")
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local EggFrame = player.PlayerGui.MainGui.Frames.EggsFrame.ScrollingFrame
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Workspace = game:GetService("Workspace")
_G.AutoSwing = false
_G.AutoHill = false
_G.AutoRebirth = false
_G.AutoHatch = false
_G.SelectedEgg = nil
local EggCost = {
Egg1 = 250,
Egg2 = 1000,
Egg3 = 2500,
Egg4 = 5000,
Egg5 = 10000,
Egg6 = 25000,
Egg7 = 50000,
Egg8 = 75000,
Egg9 = 100000,
Egg10 = 125000,
Egg11 = 150000,
Egg12 = 175000,
Egg13 = 200000,
Egg14 = 200000,
Egg15 = 225000
}
local EggDropdown = {}
for Name, _ in pairs(EggCost) do
local eggTitle = EggFrame:WaitForChild(Name).EggTitle.Text

the script stops working when you die, i might try fix it
local Variables = { AutoSwing = false, AutoHill = false, AutoRebirth = false, AutoHatch = false, SelectedEgg = nil but theses falses to true
you need to put false to true or the script dosent work btw