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Outcome memories Infinite Charge Metal Sonic
Outcome Memories
Kolossos07First script
8 months ago
Please login to perform these actions:Outcome memories Infinite Charge Metal Sonic is an Outcome Memories script for Roblox, uploaded to ScriptBlox on Feb 22, 2026.
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Description
Script credits in youtube: Meta_blox (The script is not mine) Run it in the lobby and use Metal Sonic or other survivors (I'm not sure which ones) Infinite Charge, and for other survivors (I don't know which ones specifically), allows you to carry the charge indefinitely and stun the EXE. Have fun!
--if you execute and get 2 guis, YOU ARE A SKID
local fenv = getfenv()
local _LocalPlayer4 = game:GetService('Players').LocalPlayer
local _call6 = game:GetService('UserInputService')
game:GetService('RunService')
local _ = Enum.KeyCode.V
fenv.updateVisuals = function(_11, _11_2, _11_3, _11_4, _11_5)
Color3.fromRGB(220, 9, 9)
error("line 1: attempt to index nil with 'BackgroundColor3'")
end
fenv.setAltMoveAttribute = function(_14)
local _Character15 = _LocalPlayer4.Character
local _ = _LocalPlayer4.Character
_LocalPlayer4.Character:FindFirstChild('HumanoidRootPart')
workspace:FindFirstChild(_LocalPlayer4.Name)
_Character15:IsA('Model')
_Character15:GetAttribute('AltMove')
_Character15:SetAttribute('AltMove', _14)
return true
end
local _call30 = Instance.new('ScreenGui')
_call30.Name = 'momimgay'
_call30.ResetOnSpawn = false
_call30.Parent = _LocalPlayer4:WaitForChild('PlayerGui')
local _call34 = Instance.new('Frame')
_call34.Name = 'indicator'
_call34.Size = UDim2.new(0, 140, 0, 38)
_call34.Position = UDim2.new(0, 12, 0, 8)
_call34.BackgroundColor3 = Color3.fromRGB(55, 35, 35)
_call34.BackgroundTransparency = 0.7
_call34.BorderSizePixel = 0






Só uma coisa: É possível que esse script volte para o Outcome Memories?(Se quiser nem precisa ler)
You snoop pingas
Bro How Is This The Only One Patched????? $$$$ing Inf Rage Mode Over Here STILL WORKING TO THIS DAY MAN (Nvm It's Patched Too)
Was this patched?
@suprawhip Yes
if 2 guis pop of does it not work
@workingtravis4 I'll make a tutorial on how the script works soon.