(ANNIVERSARY) Outcome Memories v0.2
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Outcome Memories New Omega Script By Itsjustyumy

Outcome Memories
Bugthe*
Bugthe*Published 5
5 months ago
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Outcome Memories New Omega Script By Itsjustyumy is an Outcome Memories script for Roblox, uploaded to ScriptBlox on May 31, 2026.

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Description

Only Work on Pc But Not Mobile

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local ANIMATIONS = {
	Idle = {id = "rbxassetid://84705272906135", track = nil, shouldLoop = true},
	Walk = {id = "rbxassetid://121514984215513", track = nil, shouldLoop = true},
	Run = {id = "rbxassetid://123726206807935", track = nil, shouldLoop = true},
	SuperRun = {id = "rbxassetid://123726206807935", track = nil, shouldLoop = true},
	Jump = {id = "rbxassetid://714595040247", track = nil, shouldLoop = false},
	Fall = {id = "rbxassetid://77532784364790", track = nil, shouldLoop = true},
	PeelCharge = {id = "rbxassetid://123726206807935", track = nil, shouldLoop = true}
}

local function loadAsset(id)
	local ok, objects = pcall(game.GetObjects, game, "rbxassetid://" .. id)
	if not ok or not objects or #objects == 0 then return nil end
	return objects[1]:Clone()
end

local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local Players = game:GetService("Players")
local TweenService = game:GetService("TweenService")

local player = Players.LocalPlayer
local camera = workspace.CurrentCamera
local character, root, humanoid

local function setupCharacter(char)
	character = char
	root = char:WaitForChild("HumanoidRootPart")
	humanoid = char:WaitForChild("Humanoid")
end
if player.Character then setupCharacter(player.Character) end
player.CharacterAdded:Connect(setupCharacter)

-- ====================== omega charge particles and animation lol ======================
local E_Particles1, E_Particles2, E_Particles3 = {}, {}, {}

local E_ANIMATION_ID = "rbxassetid://82114565363304"  
local eAnimTrack = nil

local function loadEParticles()


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chamba757's profile picture
chamba7574 months ago

que se supone que hace esto?

1