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spoof gamepass is a The Backrooms VR: Escape script for Roblox, uploaded to ScriptBlox on Jun 27, 2026.
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Description
needed: hookmetamethod, getnamecallmethod, queue_on_teleport and checkcaller, if not checkcaller, okay just another code to execute execute in lobby, on teleport it will execute code -- fr source
local env = getgenv()
local test = {
["getnamecallmethod"] = {env.getnamecallmethod, 'getnamecallmethod'},
["checkcaller"] = {env.checkcaller, 'checkcaller'},
["hookmetamethod"] = {env.hookmetamethod, 'hookmetamethod'},
["queue_on_teleport"] = {env.queue_on_teleport, 'queue_on_teleport'}
}
local sucs = {}
for i, v in next, test do
if type(v[1]) == "function" then
sucs[v[2]] = true
end
end
local code = ""
if not sucs[test["hookmetamethod"][2]] then return game.Players.LocalPlayer:Kick('hookmetamethod, is nil or not a function.') end
if not sucs[test["getnamecallmethod"][2]] then return game.Players.LocalPlayer:Kick('getnamecallmethod, is nil or not a function.') end
if not sucs[test["queue_on_teleport"][2]] then return game.Players.LocalPlayer:Kick('queue_on_teleport, is nil or not a function.') end
if not sucs[test["checkcaller"][2]] then
code = [[
local market = game:GetService("MarketplaceService")
local namecall = "UserOwnsGamePassAsync"
local hook
hook = hookmetamethod(game, "__namecall", function(self, ...)
local a = getnamecallmethod()
if self == market and a == namecall then
return true
end
return hook(self, ...)
end)
]]
else
code = [[
local market = game:GetService("MarketplaceService")
local namecall = "UserOwnsGamePassAsync"
local hook
hook = hookmetamethod(game, "__namecall", function(self, ...)
local a = getnamecallmethod()
if not checkcaller() and self == market and a == namecall then
return true
end





ok
@Johnmiguell it works?
I have add script in roblox stuido or in visual?