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jun taunt or emote thingy
KJ Battlegrounds
imdisplayPublished 50
9 months ago
Please login to perform these actions:jun taunt or emote thingy is a KJ Battlegrounds script for Roblox, uploaded to ScriptBlox on Feb 6, 2026.
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Description
script i made for fun that makes the player performs a short part of combat god jun's nmg don't use shiftlock when the emote plays keybind is C (you can change it if you want)
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local root = character:WaitForChild("HumanoidRootPart")
local animation = Instance.new("Animation")
animation.AnimationId = "rbxassetid://97808790386190"
local track = humanoid:LoadAnimation(animation)
track.Priority = Enum.AnimationPriority.Action
track.Looped = false
local playing = false
local function snapBackwards()
root.CFrame = root.CFrame * CFrame.Angles(0, math.rad(180), 0)
end
local function playMove()
if playing then return end
playing = true
snapBackwards()
track:Play()
track:AdjustSpeed(1)
track.TimePosition = 2.7
task.delay(3, function()
if track.IsPlaying then
track:Stop()
end
end)
end
track.Stopped:Connect(function()
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