Fishy Hub | Full Level + Quest Farm, Auto Attack,+ All Autos
[⚔️HEAVENLY] Jujutsu: ZeroUploaded byDescription
This Fishy Hub script for Jujutsu: Zero uses FishyUI and opens with RightShift, built against the live game's own remote names, payload shapes, and controllers rather than guesses. It drives the game through its own input layer and controllers wherever possible, so skill IDs, window IDs, and cooldowns stay consistent with what the server already expects from a normal client. Features are gated by place via PlaceHelper, with raid controls lighting up in Raids, crates in Main, and so on, so each tab only shows what's relevant where you are. The Farm tab handles leveling and mob grinding with position, orbit, and radius options, plus an Auto Quest system that accepts board quests and drives Enemies, Capture, and Fetch objectives. Combat centers on a kill aura that throws genuine punches and widens who each swing lands on, plus skill rotation pulled from your own character, auto equip, domain expansion, and custom key sequences. Raids, Islands, and Trial Tower have lobby creation, join, retry, and return automation driven by the server's own signals rather than polling timers. Upgrades cover stat trees, grade rank-ups, clan rolling with a stop-at-rarity option, and crate sweeping, while Misc adds claim routines, teleports, and server tools. Everything the hub touches is restored on unload, including resized hitbox parts, patched punch configs, and all signal connections. Jujustu Zero, Jiujistu Zero, Jujustu


![[⚔️HEAVENLY] Jujutsu: Zero](/images/script/128451689942376-1769693560846.png)
![[⚔️HEAVENLY] Jujutsu: Zero](/images/script/128451689942376-1766669160891.jpg)
AUTO CRATES TELEPORTS AND MORE