![[👻EVENT] Dead Rails](/images/script/116495829188952-1774286590235.jpg)
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142 Executions
Auto Bonds Open SRC
Dead Rails
AadoxideFirst script
7 months ago
Please login to perform these actions:Auto Bonds Open SRC is a Dead Rails script for Roblox, uploaded to ScriptBlox on Mar 23, 2026.
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Description
by me i guess
--[[
POAMAJ LE ANADKAT -
railing logic
math
aadoxide -
cloader
bond aura
]]
task.spawn(function()
repeat task.wait() until game.Players.LocalPlayer.Character
local root = game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart")
local velo = 1500
local tRails = {}
for _, obj in ipairs(workspace:WaitForChild("RailSegments"):GetDescendants()) do
if obj:IsA("BasePart") and obj.Name == "Guide" then
table.insert(tRails, obj)
end
end
function pathway(pos)
local closest, dist = nil, math.huge
for _, rail in ipairs(tRails) do
local d = (rail.Position - pos).Magnitude
if d < dist then
dist = d
closest = rail
end
end
return closest
end
workspace.CurrentCamera.CameraType = Enum.CameraType.Scriptable
local currentRail = pathway(root.Position)
local currentPos = currentRail and currentRail.Position or root.Position
local tVisited = {}

![[👻EVENT] Dead Rails](/images/script/116495829188952-1793295149349.png)
![[👻EVENT] Dead Rails](/images/script/116495829188952-1790607322973.png)
![[👻EVENT] Dead Rails](/images/script/116495829188952-1792420389361.webp)
I'm not very good at scripting, but can you please make it so that the script starts a new game after death and starts automatically?