Dead Rails
19 Views
0 Executions
Key System

Fishy Hub | Auto Loot, Silent Aim, OP Combats, Auto Progress

Dead Rails
7 hours ago

Reviewed by QueueMatttsPaid revieweron How review works

Please login to perform these actions:

Fishy Hub | Auto Loot, Silent Aim, OP Combats, Auto Progress is a Dead Rails script for Roblox, uploaded to ScriptBlox on Nov 12, 2026. Reviewed by a person on Nov 13, 2026.

Does it work?

No reports yet

No reports yet. Tried it? Be the first to say.

Also noticed:

Description

This Fishy Hub script for Dead Rails uses FishyUI and opens with RightShift, built around the fact that the game registers hits client-side — Remotes.Weapon.Shoot carries a hit table the server trusts, so Silent Aim only rewrites that fourth argument, and Multi-Hit writes one target into several pellet slots for multiple hits from one shot. Combat also adds hit chance, FOV circle, target part, wall-check toggle, triggerbot through WeaponController, rapid fire, no spread, instant reload, infinite ammo (honestly labeled a client gate bypass), melee kill aura, and auto revive. Turrets auto-fire mounted guns from ProjectileOrigin with client-supplied direction, so auto aim isn't bound by barrel angle, plus leading and range/rate controls. Autos handle category-filtered looting throttled under the server's Pickup bucket, storing valuables, feeding the firebox, claiming objectives, eating corpses, and anti-AFK. Progression buys affordable mastery nodes by class and priority with a reserve, upgrades owned perk tiers with a bond reserve, equips perks, and auto-casts the mastery ability. Player tools add speed via ClientSprint.setSpeedScale, local infinite sprint in SprintSim.step, jump, noclip, fly, anti-ragdoll, action unlocking, teleports, and waypoints. Visuals pool ESP for enemies, players, items, ore, and the train with boxes, names, health, distance, tracers, and chams, plus lighting and FOV options, while Misc provides a remote spy, FPS cap, particle stripping, and an environment panel. Every property write is grouped so toggles restore exactly what they changed. Dead Rail, Dead Rails, Deads Rails, Deads Rail

View Raw
loadstring(game:HttpGet("https://jnkie.com/loaders/fishyhub"))()


Comments

0
Log in to join the conversation. Login
No comments yet. Be the first!

More Dead Rails scripts

See all
Dead Rails
846.2k
791
2 years ago
Dead Rails
734.9k
1.8k
2 years ago
Dead Rails
3.4k
12.6k
Approved 2 weeks ago
Key System
Dead Rails
1.6k
12.1k
Approved 2 weeks ago
Key System
Dead Rails
9.5k
153.8k
Bumped 2 weeks ago
Dead Rails
3.8k
35.2k
1 month ago