[UPD] Backrooms: Survival
1.4k Views
2.6k Executions

AUTO LOCKPICK AUTO BUY FROM VENDOR TP TO PUZZLE WIP

Backrooms: Survival
ericthemoah
ericthemoahFirst script
5 months ago
Please login to perform these actions:

AUTO LOCKPICK AUTO BUY FROM VENDOR TP TO PUZZLE WIP is a Backrooms: Survival script for Roblox, uploaded to ScriptBlox on Jun 28, 2026.

Does it work?

No reports yet

No reports yet. Tried it? Be the first to say.

Also noticed:

Description

Pretty underwhelming script ill make sure to update it. NO KEY SYSTEM AUTO LOCKPICK BUY FROM VENDORS ANYWHERE WIP SCRIPT!!!!! HIGHLY RECOMMEND USING INFITE YIELD ALONG SIDE THE SCRIPT NO KEY

View Raw
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()


local Window = Rayfield:CreateWindow({
   Name = "Backrooms: Survival Script",
   Icon = 0, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default).
   LoadingTitle = "Rayfield Interface Suite",
   LoadingSubtitle = "by emmie",
   ShowText = "Rayfield", -- for mobile users to unhide Rayfield, change if you'd like
   Theme = "Default", -- Check https://docs.sirius.menu/rayfield/configuration/themes

   ToggleUIKeybind = "K", -- The keybind to toggle the UI visibility (string like "K" or Enum.KeyCode)

   DisableRayfieldPrompts = false,
   DisableBuildWarnings = false, -- Prevents Rayfield from emitting warnings when the script has a version mismatch with the interface.

   -- ScriptID = "sid_xxxxxxxxxxxx", -- Your Script ID from developer.sirius.menu — enables analytics, managed keys, and script hosting

   ConfigurationSaving = {
      Enabled = false,
      FolderName = nil, 
      FileName = "Big Hub"
   },

   Discord = {
      Enabled = false, 
      Invite = "noinvitelink", 
      RememberJoins = true 
   },

   KeySystem = false, 
   KeySettings = {
      Title = "Untitled",
      Subtitle = "Key System",
      Note = "No method of obtaining the key is provided", 
      FileName = "Key", 
      SaveKey = true, 
      GrabKeyFromSite = false, 
      Key = {"Hello"} 
   }


Comments

3
Log in to join the conversation. Login
09xz's profile picture
09xz5 days ago

son aint no way sending a remote fire is "one of a kind" If you actually checked the game you would have known that remote fire is detectable as it checks for how long the client has held the f key this doesnt spoof anything it just sends a remote fire

1
SonionRing's profile picture
SonionRing4 months ago

sorry gng

1
SonionRing's profile picture
SonionRing4 months ago

i just skidded your script

1