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Opensource silent aim
Apocalypse Rising 2
sametexePublished 5
2 years ago
Please login to perform these actions:Opensource silent aim is an Apocalypse Rising 2 script for Roblox, uploaded to ScriptBlox on Jan 9, 2025.
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Description
Silent aim
-- Made by samet.exe (discord)
local ReplicatedFirst = game:GetService("ReplicatedFirst");
local ScriptContext = game:GetService("ScriptContext");
local Players = game:GetService("Players");
local Workspace = game:GetService("Workspace");
local UserInputService = game:GetService("UserInputService");
local Framework = require(ReplicatedFirst:FindFirstChild("Framework"));
local Classes, Libraries = Framework.Classes, Framework.Libraries;
local LocalPlayer = Classes.Players.get();
local Camera = Workspace.CurrentCamera;
local Bullets = Libraries.Bullets;
local OldFire;
task.spawn(function() -- if your executor does not have "getconnections" you can leave this part out
local Success, Error = pcall(function()
for _, Connection in getconnections(ScriptContext.Error) do
Connection:Disconnect(); -- this is incase your game crashes on a error
end;
end);
if not (Success) then
warn(Error);
end;
end);
local GetClosestPlayer = function(Radius: number)
local ClosestPlayer, ClosestRoot;
local ClosestDistance = Radius or math.huge;
local AllPlayers = Workspace:FindFirstChild("Characters");
for _, Value in AllPlayers:GetChildren() do
if Value == LocalPlayer.Character then
continue end;
local HumanoidRootPart = Value:FindFirstChild('HumanoidRootPart');
local Humanoid = Value:FindFirstChild('Humanoid');



doesnt work on wave