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Apocalypse Rising 2Uploaded by 6 months ago
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All of these features are toggleable: - Player ESP (options for nametags, distance in studs) - Vehicle Visuals (Highlights/Nametags) - Freeze Zombies - Infinite/Air Jump - No Vehicle Collisions - Zombies with Weapons ESP - Map Visuals (options for players and cars) - Fullbright External executors are supported (Solara, Xeno, etc)
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6

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ashtonthebeebro 6 months ago
10/10!!
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iceman9 6 months ago
Please add esp for weapons in boxes or something that would be sick other than that 10/10 works on Xeno
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Vasli 6 months ago
gpted and *
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iceman9 5 months ago
add random event map esp
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pand 1 month ago
cracked
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pand 1 month ago
call3.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
_call3.Parent = game:GetService('CoreGui')
_call5.BackgroundColor3 = Color3.fromRGB(116.00000068545, 116.00000068545, 116.00000068545)
_call5.BorderColor3 = Color3.fromRGB(0, 0, 0)
_call5.BorderSizePixel = 0
_call5.Position = UDim2.new(0.393187553, 0, 0.27389282, 0)
_call5.Size = UDim2.new(0, 203, 0, 366)
_call5.Parent = _call3
_call7.Font = Enum.Font.SourceSans
_call7.Text = 'Player Highlights'
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