Sticks Incremental 🌲
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Infinite Sticks

Sticks Incremental 🌲Uploaded by
10 months ago
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Description

# Open Source gives basically inf money

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Edited By: mcdaggitt Download


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7
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vaxtalastus 10 months ago
'wait' just use game:GetService('RunService').RenderStepped:Wait()
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vaxtalastus 10 months ago
while game:GetService('RunService').RenderStepped:Wait() do game:GetService("ReplicatedStorage").Events.PickUp:FireServer("Stick") end
vaxtalastus's profile picturevaxtalastuswhile game:GetService('RunService').RenderStepped:...
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vxstyVerified
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10 months ago
@vaxtalastus Inefficient, game:GetService('RunService').RenderStepped:Connect(function() code end)
vxsty's profile picturevxsty@vaxtalastus Inefficient, game:GetService('RunServ...
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vaxtalastus 10 months ago
@vxsty game:GetService("RunService"):BindToRenderStep("hi", Enum.RenderPriority.Camera.Value, function() --[[ code ]] end)
vaxtalastus's profile picturevaxtalastus@vxsty game:GetService("RunService"):BindToRenderS...
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vxstyVerified
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10 months ago
@vaxtalastus :Connect works better
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MediorceExploiter 10 months ago
holy fumble, did you not check the remote event for other sticks?
MediorceExploiter's profile pictureMediorceExploiterholy fumble, did you not check the remote event fo...
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MediorceExploiter 10 months ago
gold, diamond, and shadow each have their own remote event
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