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ai utg sounds open souce
untitled tag game
Jas_20Published 5
10 months ago
Please login to perform these actions:ai utg sounds open souce is an untitled tag game script for Roblox, uploaded to ScriptBlox on Dec 22, 2025.
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Description
JUST WHEN U WALK SOMEONE BY IT WILL PLAY A SOUND
-- ANKLE BREAKER ULTIMATE++ (NO UI VERSION)
-- 6 Different sound variations with punch sounds and cooldown
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
-- Sound IDs
local ids = {
127690609178167,114739399228816,131803555321436,3932504231,131275645840932,
6729922069,106354935763972,98315574299152,133121383417599,123310283306726,
17887086888,116664883827057,140099088033128,116630605163027,4503031546,
94232267804503,138795574409823,133364079620766,8819872349,8974932300,
99936497230394,88275213286914,122584207374799,101037153860340,8643750815,
7358219350,200289834,128034206482778,7772283448,6555005549,80366980742981,
139694892021582,7553397015
}
local currentSound = nil
local canPlayNew = true
local lastTriggerTime = 0
local TRIGGER_COOLDOWN = 4
local function playRandomSound()
if not canPlayNew then return end
-- 40% chance to play 2 sounds at once
local playDouble = math.random(1, 10) <= 4
if playDouble then
local id1 = ids[math.random(#ids)]
local sound1 = Instance.new("Sound")
sound1.SoundId = "rbxassetid://" .. id1
sound1.Volume = 5
sound1.PlaybackSpeed = 1
sound1.RollOffMaxDistance = 80
sound1.EmitterSize = 30
sound1.Parent = workspace.CurrentCamera or (player.Character and player.Character:FindFirstChild("Head"))
sound1:Play()
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