untitled tag game
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101 Executions

Hitbox (PATCHED)

untitled tag gameUploaded by
2 years ago
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Description

Running it activates a modified Hitbox for people-head in the game, and you can see how tall it is with a small box blue.

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Edited By: F3l1x_ Download


Comments

8
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E938RIDJDJDJ's profile picture
E938RIDJDJDJ6 months ago

patched guysss

1
Henry_NotThere's profile picture
Henry_NotThere8 months ago

Works with xeno, the hitbox becomes visible in a blue box

1
konorpy's profile picture
konorpy1 year ago

this cool but i want it to not show the dead one*box

1
criseldajuan86's profile picture
criseldajuan862 years ago(edited)

K

1
solara_user's profile picture
solara_user2 years ago(edited)

very good cuz fix hitbox and works with solara

1
fredrick03242014san's profile picture
fredrick03242014san2 years ago(edited)

Not bad but not good

1
SansUT's profile picture
SansUT2 years ago(edited)

_G.HeadSize = 15 _G.Disabled = true local targetGameId = 14044547200 if game.PlaceId == targetGameId then game:GetService('RunService').RenderStepped:connect(function() if _G.Disabled then for i, v in next, game:GetService('Players'):GetPlayers() do if v.Name ~= game:GetService('Players').LocalPlayer.Name then pcall(function() v.Character.HumanoidRootPart.Size = Vector3.new(_G.HeadSize, _G.HeadSize, _G.HeadSize) v.Character.HumanoidRootPart.Transparency = 0.85 v.Character.HumanoidRootPart.BrickColor = BrickColor.new("Really blue") v.Character.HumanoidRootPart.Material = "Neon" v.Character.HumanoidRootPart.CanCollide = false end) end end end end) end

1