generic roleplay gaem.
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28 Executions

FE Sound spam

generic roleplay gaem
yofriendfromschool1
yofriendfromschool1Published 50
3 years ago
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FE Sound spam is a generic roleplay gaem script for Roblox, uploaded to ScriptBlox on Apr 8, 2024.

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Description

Sound spam only works when players are near you lol ofc also execute again to toggle off

View Raw
function lol()
	while _G.lol do
        if not _G.lol then
            local args = {
                [1] = game:GetService("Players").LocalPlayer.Character.Head.Sprint,
                [2] = "Stop"
            }
            game:GetService("Players").LocalPlayer.Character.ServerSoundEvent:FireServer(unpack(args))
            local args2 = {
                [1] = game:GetService("Players").LocalPlayer.Character.Head.Crouch1,
                [2] = "Stop"
            }
            
            game:GetService("Players").LocalPlayer.Character.ServerSoundEvent:FireServer(unpack(args2))
            local args3 = {
                [1] = game:GetService("Players").LocalPlayer.Character.Head.Crouch2,
                [2] = "Stop"
            }
            
            game:GetService("Players").LocalPlayer.Character.ServerSoundEvent:FireServer(unpack(args3))
            local args4 = {
                [1] = game:GetService("Players").LocalPlayer.Character.Head.Jump,
                [2] = "Stop"
            }
            
            game:GetService("Players").LocalPlayer.Character.ServerSoundEvent:FireServer(unpack(args4))
            break
        end
		wait()
		local args = {
			[1] = game:GetService("Players").LocalPlayer.Character.Head.Sprint,
			[2] = "Play"
		}
		game:GetService("Players").LocalPlayer.Character.ServerSoundEvent:FireServer(unpack(args))
        local args2 = {
            [1] = game:GetService("Players").LocalPlayer.Character.Head.Crouch1,
            [2] = "Play"
        }
        
        game:GetService("Players").LocalPlayer.Character.ServerSoundEvent:FireServer(unpack(args2))


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