141 Views
541 Executions
LOOPKILL ALL TEST GEARS
Weapon Fighting
YahsiahPublished 10
2 months ago
Please login to perform these actions:LOOPKILL ALL TEST GEARS is a Weapon Fighting script for Roblox, uploaded to ScriptBlox on Aug 23, 2026.
Does it work?
No reports yetNo reports yet. Tried it? Be the first to say.
Also noticed:
Description
loopkill all
local Players = game:GetService("Players")
local VirtualInputManager = game:GetService("VirtualInputManager")
local CoreGui = game:GetService("CoreGui")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer
local Camera = workspace.CurrentCamera
-- Constants
local DREAM_POS = Vector3.new(67.3107605, -14.9960022, -235.971313)
local DIAMOND_POS = Vector3.new(67.3107605, -25.9083557, -235.971313)
local DREAM_SWORD = "DreamgazePeriastron"
local DIAMOND_SWORD = "DiamondBladeSword"
local TARGET_DREAM = 2
local TARGET_DIAMOND = 1
-- State Variables
local isRunning = false
local currentPhase = "Paused"
local attackMode = "Behind"
local originalCameraType = Camera.CameraType
local originalCameraMode = LocalPlayer.CameraMode
local originalMinZoom = LocalPlayer.CameraMinZoomDistance
local originalMaxZoom = LocalPlayer.CameraMaxZoomDistance
-----------------------------------
-- GUI CREATION
-----------------------------------
local existingGui = CoreGui:FindFirstChild("MacroControlPanel") or LocalPlayer.PlayerGui:FindFirstChild("MacroControlPanel")
if existingGui then existingGui:Destroy() end
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "MacroControlPanel"
ScreenGui.ResetOnSpawn = false
local success = pcall(function() ScreenGui.Parent = CoreGui end)
if not success then ScreenGui.Parent = LocalPlayer:WaitForChild("PlayerGui") end
local MainFrame = Instance.new("Frame")
MainFrame.Size = UDim2.new(0, 250, 0, 215)
Comments
0Log in to join the conversation. Login
No comments yet. Be the first!

![[2X POINTS] The Presentation Experience](/images/script/7772810845-1791059123573.webp)