Weapon Fighting
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541 Executions

LOOPKILL ALL TEST GEARS

Weapon Fighting
Yahsiah
YahsiahPublished 10
2 months ago
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LOOPKILL ALL TEST GEARS is a Weapon Fighting script for Roblox, uploaded to ScriptBlox on Aug 23, 2026.

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Description

loopkill all

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local Players = game:GetService("Players")
local VirtualInputManager = game:GetService("VirtualInputManager")
local CoreGui = game:GetService("CoreGui")
local RunService = game:GetService("RunService")

local LocalPlayer = Players.LocalPlayer
local Camera = workspace.CurrentCamera

-- Constants
local DREAM_POS = Vector3.new(67.3107605, -14.9960022, -235.971313)
local DIAMOND_POS = Vector3.new(67.3107605, -25.9083557, -235.971313)
local DREAM_SWORD = "DreamgazePeriastron"
local DIAMOND_SWORD = "DiamondBladeSword"

local TARGET_DREAM = 2 
local TARGET_DIAMOND = 1

-- State Variables
local isRunning = false
local currentPhase = "Paused" 
local attackMode = "Behind"   
local originalCameraType = Camera.CameraType
local originalCameraMode = LocalPlayer.CameraMode
local originalMinZoom = LocalPlayer.CameraMinZoomDistance
local originalMaxZoom = LocalPlayer.CameraMaxZoomDistance

-----------------------------------
-- GUI CREATION
-----------------------------------
local existingGui = CoreGui:FindFirstChild("MacroControlPanel") or LocalPlayer.PlayerGui:FindFirstChild("MacroControlPanel")
if existingGui then existingGui:Destroy() end

local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "MacroControlPanel"
ScreenGui.ResetOnSpawn = false
local success = pcall(function() ScreenGui.Parent = CoreGui end)
if not success then ScreenGui.Parent = LocalPlayer:WaitForChild("PlayerGui") end

local MainFrame = Instance.new("Frame")
MainFrame.Size = UDim2.new(0, 250, 0, 215) 


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