[⚡EVENT] Idle Defense
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Auto Enchant

Idle Defense
MediorceExploiter
MediorceExploiterPublished 25
9 months ago
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Auto Enchant is an Idle Defense script for Roblox, uploaded to ScriptBlox on Jan 23, 2026.

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Description

Auto enchant units. (Must have unit in inventory & not placed down, also keep inventory open.) Generated by ChatGPT 5.2

View Raw
--// Auto Enchant GUI - Inventory Scan Method
--// Features:
--// 1) Multi-unit queue (cycles units list)
--// 2) Backup enchants when Dark Aura < Stop Amount
--// 3) GUI like mockup + debug log (also prints console)
--// 4) Fail-safe idle when Dark Aura is 0/unavailable
--//
--// Toggle: K
--// Unload: M (full unload)
--// GUI Scaling (1.0 = normal, 0.9 = 10% smaller, 0.8 = 20% smaller, etc.)

local UI_SCALE = 0.5
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local CoreGui = game:GetService("CoreGui")

--========================
-- CONFIG
--========================
local TOGGLE_KEY = Enum.KeyCode.K
local UNLOAD_KEY = Enum.KeyCode.M

-- Loop timing
local INVOKE_COOLDOWN = 0.45  -- time to wait after an enchant invoke (lets UI update)
local STEP_DELAY = 0.05       -- tiny delay between steps to keep things smooth
local IDLE_RECHECK = 1.0      -- how often to check while idling (no aura / all done)

-- Match confirmation (prevents “saw Fallen then rerolled it”)
local CONFIRM_TIME = 0.70
local CONFIRM_MATCHES = 3
local CONFIRM_SAMPLE_DELAY = 0.12

local DEBUG_DEFAULT = true
local MAX_LOG_LINES = 80

--========================
-- Singleton / Cleanup
--========================


Comments

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Pngclaim's profile picture
Pngclaim9 months ago

Wow

2
ravencosmos98's profile picture
ravencosmos989 months ago

jehe

1