[W4] Ride a Box Obby šŸ“¦
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Double Or Nothing Script For Fun

Ride a Box Obby
Yosef_1220
Yosef_1220Published 10
7 months ago
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Double Or Nothing Script For Fun is a Ride a Box Obby script for Roblox, uploaded to ScriptBlox on Apr 12, 2026.

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Description

• Play Double or Nothing for Coins, Wins, Skips and Spins! • Type amount you want and click "Play" then you will see if you got x2 more or x2 less. • Every 5 mins you get 65% luck for 2 mins! • If you want to get more luck, you can buy with 100k coins 80% for 30 mins or 98% luck for 1 day! (Saves After Leaving) • Also you can click "Auto Play" if you wanna be afk or something! • there's a win and lose sound so if you wanna mute it just click "Sound: ON" and change it to "Sound: OFF". • This script made for fun... • check my other script! Enjoy! I think...

View Raw
local player = game:GetService("Players").LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")

local winSound = Instance.new("Sound")
winSound.SoundId = "rbxassetid://132919665409307"
winSound.Volume = 0.8
winSound.Parent = game:GetService("SoundService")

local loseSound = Instance.new("Sound")
loseSound.SoundId = "rbxassetid://125623877509633"
loseSound.Volume = 0.8
loseSound.Parent = game:GetService("SoundService")

local function saveSettings(index, bet, buffEndTime, isMuted)
    if writefile then
        pcall(function()
            writefile("DoubleOrNothing_AdvSettings.txt", tostring(index) .. "," .. tostring(bet) .. "," .. tostring(buffEndTime) .. "," .. tostring(isMuted))
        end)
    end
end

local baseWinChance = 50
local winChance = 50
local activeBuffPercent = 0

local function loadSettings()
    if readfile then
        local success, result = pcall(function()
            return readfile("DoubleOrNothing_AdvSettings.txt")
        end)
        if success and result then
            local data = string.split(result, ",")
            local index = tonumber(data[1])
            local bet = data[2] or ""
            local buffEndTime = tonumber(data[3]) or 0
            local isMuted = data[4] == "true"
            
            local currentTime = os.time()
            if currentTime < buffEndTime then
                local timeLeft = buffEndTime - currentTime


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