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[⚔️BOSS RUSH] Blade Swarm
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New sword game

[⚔️BOSS RUSH] Blade SwarmUploaded by
3 months ago
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Description

Someone make this a script please?

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Edited By: junej8115 Download


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6
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nagizaronagi 3 months ago
imma try making.
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nagizaronagi 3 months ago
just give me some time and imma try making it
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nagizaronagi 3 months ago
was able to make this script. check this out -- Coloque este Script dentro de um Tool ou Script de Servidor local player = game.Players.LocalPlayer or script.Parent.Parent local character = player.Character or player.CharacterAdded:Wait() local rootPart = character:WaitForChild("HumanoidRootPart") local numBlades = 50 -- Número de lâminas local radius = 6 -- Distância do jogador local rotationSpeed = 5 -- Velocidade da rotação local blades = {} -- Função para criar uma lâmina local function createBlade() local blade = Instance.new("Part") blade.Size = Vector3.new(1, 0.2, 3) blade.Color = Color3.fromRGB(200, 200, 200) blade.CanCollide = false blade.Anc*d = true blade.Parent = character -- Dano ao tocar blade.Touched:Connect(function(hit) local humanoid = hit.Parent:FindFirstChild("Humanoid") if humanoid and hit.Parent ~= character then humanoid:TakeDamage(1000000) end end) return blade end -- Inicializar enxame for i = 1, numBlades do table.insert(blades, createBlade()) end -- Loop de animação game:GetService("RunService").Heartbeat:Connect(function() local t = tick() * rotationSpeed for i, blade in ipairs(blades) do local angle = t + (i * (math.pi * 2 / numBlades)) local x = math.cos(angle) * radius local z = math.sin(angle) * radius blade.CFrame = CFrame.new(rootPart.Position + Vector3.new(x, 1, z)) * CFrame.Angles(0, angle + math.pi/2, 0) end end)
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nagizaronagi 3 months ago
you can change the num of the blades and their speed. and they really work
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nagizaronagi 3 months ago
actually they work for normal NPC'S but bosses they don't deal damage. so it's very limited. i am gonna try making another
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junej8115 3 months ago
yo ur a W
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