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zombie game auto kill requires sniper rifle
Universal Script 📌
uniiphysicPublished 10
1 year ago
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Description
it kills all zombie/zombie player then server hop within 10 seconds if you want to automate put it in auto execute
Updates
Script edited: Update script
--Thanks to jam jam for the server hop script
--You need to have sniper rifle as your default gun to work
--ts made on scratch with some inspirations
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
for I = 1,3 do
for _,v in ipairs(workspace.LivingThings:GetChildren()) do
if v:IsA("Model") then
local args = {
"GUN_DAMAGE",
v
}
game:GetService("ReplicatedStorage"):WaitForChild("NetworkEvents"):WaitForChild("RemoteEvent"):FireServer(unpack(args))
end end end
wait(1)
--the server hop source
local PlaceID = game.PlaceId
local AllIDs = {}
local foundAnything = ""
local actualHour = os.date("!*t").hour
local Deleted = false
local File = pcall(function()
AllIDs = game:GetService('HttpService'):JSONDecode(readfile("NotSameServers.json"))
end)
if not File then
table.insert(AllIDs, actualHour)
writefile("NotSameServers.json", game:GetService('HttpService'):JSONEncode(AllIDs))
end
function TPReturner()
local Site
if foundAnything == "" then
Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100000'))
else
Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100000&cursor=' .. foundAnything))








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